Heliokopis, neutral male gnomish Wizard ---------------- +$.......@...f°. |.....)......@.| ...............| ----- ---------- [Heliokopi the Evoker] St7 Dx11 Co12 In12 Wi4 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 11 Scroll drop chance was reduced to 93% Wand drop chance was reduced to 95% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21630 Monster spawn increase reached its maximum at turn 66140 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 305916 The monster class that cannot be genocided was lizard The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: rock giant (freq bonus 8) The monster species that spawned more often: black hole blob (freq bonus 16) The monster species that spawned more often: Warden Brianna (freq bonus 6) The monster species that spawned more often: evasive wood nymph (freq bonus 10) The monster species that spawned more often: snore stalk (freq bonus 6) The monster species that spawned more often: petro stalk (freq bonus 6) The monster species that spawned more often: giant leech (freq bonus 2) The monster species that spawned more often: hungry mold (freq bonus 3) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 2) The monster species that spawned more often: Arucueid Bruenstud (freq bonus 8) The monster species that spawned more often: slut (freq bonus 3) The monster species that spawned more often: sea drake (freq bonus 3) The monster species that spawned more often: Miss Being Moose (freq bonus 2) The monster species that spawned more often: annihilator (freq bonus 2) The monster species that spawned more often: night willow (freq bonus 8) The monster species that spawned more often: Yog-Sothoth, the All-in-One (freq bonus 3) The monster species that spawned more often: moonbeast (freq bonus 6) The monster species that spawned more often: werecow (freq bonus 3) The monster species that spawned more often: Ippo Makunoichi (freq bonus 4) The monster species that spawned more often: hobbit reveller (freq bonus 8) The monster species that never randomly spawned: undead scavenger The monster species that never randomly spawned: ruby warp fungus The monster species that never randomly spawned: nasty chicken The monster species that never randomly spawned: reddish mold The monster species that never randomly spawned: group gnome lord The monster species that never randomly spawned: nether nymph The monster species that never randomly spawned: geology ghost The monster species that never randomly spawned: afrit The monster species that never randomly spawned: potion permamimic The monster species that never randomly spawned: real punisher The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 13) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 3) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 8) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 9) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 10) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 14) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 13) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 9) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 3) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 17) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 7) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 19) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Next attribute increase check would have come at turn 198 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (271) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...