Heliokopis, neutral male gnomish Wizard ------ -- |.... .| ---....#..| |.........| #...@f..| |.........| --+--.----- [Heliokopi the Evoker] St10 Dx13 Co14 In22 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 166 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 91% Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33002 Monster spawn increase reached its maximum at turn 118022 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 553508 The monster class that cannot be genocided was gnome The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: wobbly goblin (freq bonus 8) The monster species that spawned more often: solar turret (freq bonus 4) The monster species that spawned more often: Officer Sergeant (freq bonus 3) The monster species that spawned more often: blank force patch (freq bonus 4) The monster species that spawned more often: frybone (freq bonus 12) The monster species that spawned more often: frost bird (freq bonus 6) The monster species that spawned more often: noxious spore (freq bonus 4) The monster species that spawned more often: pearl unicorn (freq bonus 12) The monster species that spawned more often: baal spy (freq bonus 6) The monster species that spawned more often: Walker (freq bonus 72) The monster species that spawned more often: petty gnome thief (freq bonus 3) The monster species that spawned more often: flying bunch of counterfeit cash (freq bonus 4) The monster species that spawned more often: huge rock mole (freq bonus 4) The monster species that spawned more often: hellwasp (freq bonus 6) The monster species that spawned more often: strangler (freq bonus 8) The monster species that spawned more often: giant badger (freq bonus 6) The monster species that spawned more often: karmic mushroom (freq bonus 2) The monster species that spawned more often: sitting bull (freq bonus 4) The monster species that spawned more often: young silver dragon (freq bonus 3) The monster species that spawned more often: brown growth (freq bonus 3) The monster species that never randomly spawned: skillor trove The monster species that never randomly spawned: braaaaains The monster species that never randomly spawned: stegocentipede The monster species that never randomly spawned: unrepentant undead The monster species that never randomly spawned: American black rat The monster species that never randomly spawned: Tobi The monster species that never randomly spawned: winged-demon The monster species that never randomly spawned: charcoal patch The monster species that never randomly spawned: plague eater The monster species that never randomly spawned: petty elf-lord The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 18) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 15) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 33) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 15) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 39) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 28) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 10) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 20) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 53) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 3) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 3) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 31) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 12) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 4) Next attribute increase check would have come at turn 403 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (464) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...