Heliokopis, neutral male gnomish Wizard --------- |.......| |.`f@Z..| ........+ ----.---- [Heliokopi the Evoker] St8 Dx15 Co11 In18 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 47% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 95% Wand drop chance was reduced to 81% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40761 Monster spawn increase reached its maximum at turn 78270 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2131338 The monster class that cannot be genocided was xorn The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: anti-undead lich (freq bonus 6) The monster species that spawned more often: vampire ruler (freq bonus 10) The monster species that spawned more often: magic patch (freq bonus 14) The monster species that spawned more often: bone devil (freq bonus 7) The monster species that spawned more often: poison gas spore (freq bonus 10) The monster species that spawned more often: occult warlock (freq bonus 16) The monster species that spawned more often: transsylvanian (freq bonus 7) The monster species that spawned more often: rogue hireling (freq bonus 5) The monster species that spawned more often: werekraken (freq bonus 10) The monster species that spawned more often: white sentai (freq bonus 6) The monster species that spawned more often: Fn²þŽ@=#º3ñØ 5}±üx (freq bonus 16) The monster species that spawned more often: jubjub bird (freq bonus 6) The monster species that spawned more often: surly looking dwarf (freq bonus 10) The monster species that spawned more often: bearded devil (freq bonus 12) The monster species that spawned more often: seven of diamonds (freq bonus 12) The monster species that spawned more often: Icy Kop (freq bonus 22) The monster species that spawned more often: jumping shock eel (freq bonus 10) The monster species that spawned more often: Hanh's ballerina (freq bonus 6) The monster species that spawned more often: flesh clan (freq bonus 6) The monster species that spawned more often: kamehameha fighter (freq bonus 7) The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: spectral hunter The monster species that never randomly spawned: air grue The monster species that never randomly spawned: orange beetle The monster species that never randomly spawned: humongous giant The monster species that never randomly spawned: winged gray unicorn The monster species that never randomly spawned: fog cloud The monster species that never randomly spawned: large item trove The monster species that never randomly spawned: shaolin priestess The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 49) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 17) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 4) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 31) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 37) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 2) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 6) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 10) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 3) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 19) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 5) Next attribute increase check would have come at turn 871 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (395) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...