Heliokopis, neutral male gnomish Wizard -------- |..f@... |......| |......| |....$.| |......| -------- [Heliokopi the Evoker] St7 Dx13 Co11 In16 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 28 Monsters only dropped their musable items with 46% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 97% Wand drop chance was reduced to 94% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37405 Monster spawn increase reached its maximum at turn 52298 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 941316 The monster class that cannot be genocided was jelly The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: unmasked God-Emperor (freq bonus 4) The monster species that spawned more often: bastard of the forest (freq bonus 4) The monster species that spawned more often: nether hound (freq bonus 14) The monster species that spawned more often: clairvoyant trove (freq bonus 16) The monster species that spawned more often: flying skeleton fish (freq bonus 6) The monster species that spawned more often: celestial summoner (freq bonus 8) The monster species that spawned more often: petty bearded devil (freq bonus 6) The monster species that spawned more often: pink unicorn (freq bonus 15) The monster species that spawned more often: middle ufo part (freq bonus 8) The monster species that spawned more often: goddamn rusalka (freq bonus 16) The monster species that spawned more often: wrinkled fungus (freq bonus 3) The monster species that spawned more often: rancid jelly (freq bonus 7) The monster species that spawned more often: hidden warp fungus (freq bonus 6) The monster species that spawned more often: field mouse (freq bonus 4) The monster species that spawned more often: blink spider (freq bonus 10) The monster species that spawned more often: plaguebearer of Nurgle (freq bonus 5) The monster species that spawned more often: reddish spore (freq bonus 7) The monster species that spawned more often: novice ranger (freq bonus 12) The monster species that spawned more often: triad champion (freq bonus 4) The monster species that spawned more often: gum jelly (freq bonus 4) The monster species that never randomly spawned: small snake The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: female girl The monster species that never randomly spawned: ruby force fungus The monster species that never randomly spawned: dungeon lord The monster species that never randomly spawned: black bishop The monster species that never randomly spawned: Mister Internet The monster species that never randomly spawned: poison slime The monster species that never randomly spawned: Hanh's ballerina The monster species that never randomly spawned: big disenchanter The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 11) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 104) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 20) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 16) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 26) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 380) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 14) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 42) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 2) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 10) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 3) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 54) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 4) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 3) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 92) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 1) Next attribute increase check would have come at turn 621 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (331) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...