Heliokopis, neutral male gnomish Wizard ----- --------- |<.*-- ------...%...-- ------- |.....---|.........--..| |.....| -..|%...|.---------|..| |.%_..| --.|-.....---- ---- |..@..| ---.........|--- ----- ---%--- ....|..----...-- |.| ..|....|.[...---- |.| ..|......%......---@-- -......---. ......aa.- |... ... ....... --- .. | . [Heliokopi the Thaumaturge] St10 Dx24 Co15 In20 Wi10 Ch11 WizGnoMalNeu Min:7 $183 HP-2(99) Pw124(140) AC-1 Exp9 T3397 Brd Latest messages The soldier ant bites you! [-5 -> 22] The soldier ant misses. The soldier ant bites you! [-5 -> 18] Warning: HP low! The soldier ant stings you! [-6 -> 12] Warning: HP low! The soldier ant bites you! gnome, your life force is running out. [-4 -> 8] Warning: HP low! The soldier ant stings you! [-5 -> 3] Warning: HP low! The soldier ant misses. (3x) The soldier ant stings you! You die... Go Team Ant! Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 27 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 58% Wand drop chance was reduced to 61% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28546 Monster spawn increase reached its maximum at turn 48674 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2127972 The monster class that cannot be genocided was troll The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: Christiane (freq bonus 2) The monster species that spawned more often: jumping shock eel (freq bonus 3) The monster species that spawned more often: forgotten maia (freq bonus 4) The monster species that spawned more often: pale growth (freq bonus 12) The monster species that spawned more often: warg (freq bonus 6) The monster species that spawned more often: undead goldminer (freq bonus 6) The monster species that spawned more often: dimensional portal (freq bonus 8) The monster species that spawned more often: air elemental speed beholder (freq bonus 11) The monster species that spawned more often: tree force fungus (freq bonus 3) The monster species that spawned more often: tiny troll (freq bonus 2) The monster species that spawned more often: animated hourglass (freq bonus 4) The monster species that spawned more often: flounder (freq bonus 4) The monster species that spawned more often: hidden trapdoor spider (freq bonus 2) The monster species that spawned more often: tundra clan (freq bonus 3) The monster species that spawned more often: cuttenclip soldier (freq bonus 6) The monster species that spawned more often: salamander (freq bonus 6) The monster species that spawned more often: thieving girl (freq bonus 4) The monster species that spawned more often: The Walking Daikon (freq bonus 3) The monster species that spawned more often: king toad (freq bonus 12) The monster species that spawned more often: stalking coyote (freq bonus 4) The monster species that never randomly spawned: greedy prostitute The monster species that never randomly spawned: ancient of death The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: hole stalk The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: slouch The monster species that never randomly spawned: real deathmold The monster species that never randomly spawned: tunnel spider The monster species that never randomly spawned: large flaming sphere The monster species that never randomly spawned: translucent mushroom The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 6) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 40) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 52) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 12) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 9) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 6) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: granite scourge ((null)) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 3) Next attribute increase check would have come at turn 5237 Strength training was 50 Dexterity training was 24 Wisdom training was 38 Constitution training was 39 You were poison resistant You were magic-protected You leeched mana You had automatic searching You had infravision You had 1828 points of nutrition remaining You were stealthy You were protected You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 82% b - resist poison 1 protect 0% 67% c - wizard lock 2 matter 0% 67% d - magic missile 3 attack 0% 547% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) vanish 9 R LIMIT(0) appraisal 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) draw energy 7X LIMIT(0) power surge 5X LIMIT(0) sigil of control 3X LIMIT(0) tinker 3 R LIMIT(0) Voluntary challenges You eaten 20 times You eaten food with animal by-products 11 times You eaten meat 9 times You have communicated with the gods 78 times You never prayed to the gods You hit with a wielded weapon 314 times You killed 166 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (90 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (244 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (247 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (26 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...