Heliokopis, neutral male gnomish Wizard --+--------- |..........| |.......@f.| |..........- |..........| |..........| ------------ [Heliokopi the Evoker] St8 Dx5 Co7 In7 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 375 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 79% Wand drop chance was reduced to 89% Potion drop chance was reduced to 97% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38240 Monster spawn increase reached its maximum at turn 122610 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 67956 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: devilish spirit (freq bonus 4) The monster species that spawned more often: dreadlord (freq bonus 3) The monster species that spawned more often: gore force fungus (freq bonus 10) The monster species that spawned more often: screaming spirit (freq bonus 4) The monster species that spawned more often: The Black Lady (freq bonus 10) The monster species that spawned more often: real dwarven warrior (freq bonus 4) The monster species that spawned more often: gore warp patch (freq bonus 16) The monster species that spawned more often: very old rainbow dragon (freq bonus 18) The monster species that spawned more often: rock eater (freq bonus 4) The monster species that spawned more often: shadow spider (freq bonus 6) The monster species that spawned more often: hypno (freq bonus 4) The monster species that spawned more often: undead knight (freq bonus 14) The monster species that spawned more often: bad turret (freq bonus 5) The monster species that spawned more often: real aquatic hound (freq bonus 8) The monster species that spawned more often: magedoom eye (freq bonus 6) The monster species that spawned more often: charcoal (freq bonus 16) The monster species that spawned more often: bestia acerbus (freq bonus 3) The monster species that spawned more often: four-tentacle hententmon (freq bonus 5) The monster species that spawned more often: orange spore (freq bonus 8) The monster species that spawned more often: false spore (freq bonus 6) The monster species that never randomly spawned: Kop The monster species that never randomly spawned: ’˜Qs­»£Q/'ßÁwÁD˜ë The monster species that never randomly spawned: cursing eye The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: orange mushroom The monster species that never randomly spawned: experienced spirit The monster species that never randomly spawned: gnomish slime mage The monster species that never randomly spawned: haughty bitch The monster species that never randomly spawned: iguana The monster species that never randomly spawned: Eternal Evil The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 20) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 23) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 2) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 8) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 1) Next attribute increase check would have come at turn 669 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...