Heliokopis, neutral male gnomish Wizard --+------ |..!....| |.......| |.!.@f$.. |.....7.| --------- [Heliokopi the Evoker] St8 Dx14 Co16 In19 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Armor identification only worked 15 times out of 50 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 76% Ring drop chance was reduced to 82% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 98% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39830 Monster spawn increase reached its maximum at turn 69798 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 58273 The monster class that cannot be genocided was worm The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: plague daemon (freq bonus 5) The monster species that spawned more often: disintegrating sphere (freq bonus 12) The monster species that spawned more often: ancient green dragon (freq bonus 5) The monster species that spawned more often: division thief (freq bonus 7) The monster species that spawned more often: terror turret (freq bonus 10) The monster species that spawned more often: charcoal mushroom (freq bonus 6) The monster species that spawned more often: airborne parrot (freq bonus 14) The monster species that spawned more often: teal warp fungus (freq bonus 7) The monster species that spawned more often: static electricity (freq bonus 10) The monster species that spawned more often: chocobo (freq bonus 12) The monster species that spawned more often: sea drake (freq bonus 10) The monster species that spawned more often: Shuma-Gorath (freq bonus 10) The monster species that spawned more often: Ctuhlhu (freq bonus 8) The monster species that spawned more often: Recerarak (freq bonus 6) The monster species that spawned more often: expert light wall (freq bonus 5) The monster species that spawned more often: flesheater (freq bonus 6) The monster species that spawned more often: giant koala (freq bonus 7) The monster species that spawned more often: null spore (freq bonus 14) The monster species that spawned more often: insurmountable mushroom (freq bonus 5) The monster species that spawned more often: Juen's wooden sandal (freq bonus 12) The monster species that never randomly spawned: manga lady The monster species that never randomly spawned: spore shrieker The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: Nakoruru The monster species that never randomly spawned: rotten icky thing The monster species that never randomly spawned: magic warp fungus The monster species that never randomly spawned: doppelsauger The monster species that never randomly spawned: dungeon fern The monster species that never randomly spawned: Keystone Kop The monster species that never randomly spawned: praetor The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 75) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 6) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: red double lightsaber (double lightsaber, freq bonus 42) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 42) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 13) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 2) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 46) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 2) Next attribute increase check would have come at turn 774 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (432) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...