Heliokopis, neutral male gnomish Wizard ---------- |......... |B.......| |...@f...| |........| |........| .........| |........| ---------- [Heliokopi the Evoker] St9 Dx9 Co8 In11 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 81% Ring drop chance was reduced to 87% Wand drop chance was reduced to 70% Potion drop chance was reduced to 86% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21999 Monster spawn increase reached its maximum at turn 50313 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1225588 The monster class that cannot be genocided was blob The monster class that was spawned more often: kobold (freq bonus 3) The monster species that spawned more often: grandmaster mystic (freq bonus 8) The monster species that spawned more often: large pile of porter coins (freq bonus 24) The monster species that spawned more often: Dominik (freq bonus 6) The monster species that spawned more often: hyena (freq bonus 5) The monster species that spawned more often: korean lady (freq bonus 6) The monster species that spawned more often: ruby spore (freq bonus 12) The monster species that spawned more often: shard patch (freq bonus 12) The monster species that spawned more often: slow fungus (freq bonus 6) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 12) The monster species that spawned more often: Old Man Willow (freq bonus 10) The monster species that spawned more often: cyan laser (freq bonus 10) The monster species that spawned more often: Baendre (freq bonus 6) The monster species that spawned more often: volcanic blob (freq bonus 10) The monster species that spawned more often: reproducing imp (freq bonus 48) The monster species that spawned more often: gorgon fly (freq bonus 32) The monster species that spawned more often: Yamatanoorochi (freq bonus 10) The monster species that spawned more often: martian cylinder (freq bonus 14) The monster species that spawned more often: quasit (freq bonus 8) The monster species that spawned more often: werebee (freq bonus 4) The monster species that spawned more often: disintegration master (freq bonus 4) The monster species that never randomly spawned: nine-headed hydra The monster species that never randomly spawned: lukus sephirah The monster species that never randomly spawned: ferrous mushroom The monster species that never randomly spawned: clay force patch The monster species that never randomly spawned: spore mold The monster species that never randomly spawned: green goblin The monster species that never randomly spawned: arabesque naga hatchling The monster species that never randomly spawned: unreal fungus The monster species that never randomly spawned: brassfish The monster species that never randomly spawned: sword fighter The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 25) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 15) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 59) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 9) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 199) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 5) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 6) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 21) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 4) Next attribute increase check would have come at turn 1115 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (338) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...