Heliokopis, neutral male gnomish Wizard -------------- +............| |...f......... |..$@........| -------------- [Heliokopi the Evoker] St9 Dx20 Co13 In19 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 32% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 69% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13797 Monster spawn increase reached its maximum at turn 40618 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 453835 The monster class that cannot be genocided was ogre The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: bone golem (freq bonus 7) The monster species that spawned more often: sue warp fungus (freq bonus 3) The monster species that spawned more often: sepia growth (freq bonus 4) The monster species that spawned more often: mint giant (freq bonus 6) The monster species that spawned more often: elder stargazer (freq bonus 12) The monster species that spawned more often: mean force patch (freq bonus 12) The monster species that spawned more often: dung beetle (freq bonus 8) The monster species that spawned more often: nightcrawler (freq bonus 30) The monster species that spawned more often: lord of the rings elf (freq bonus 16) The monster species that spawned more often: plasma warp fungus (freq bonus 8) The monster species that spawned more often: multi-hued icky thing (freq bonus 6) The monster species that spawned more often: difficult sword fighter (freq bonus 22) The monster species that spawned more often: Birgit (freq bonus 16) The monster species that spawned more often: faerie master (freq bonus 3) The monster species that spawned more often: sparkling force fungus (freq bonus 12) The monster species that spawned more often: goblin (freq bonus 3) The monster species that spawned more often: small tarantula (freq bonus 5) The monster species that spawned more often: dwarf on crack (freq bonus 3) The monster species that spawned more often: Inspector Kriminologist (freq bonus 3) The monster species that spawned more often: nondescript mushroom (freq bonus 4) The monster species that never randomly spawned: Kop Lieutenant The monster species that never randomly spawned: spectral warrior The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: Don Finwe The monster species that never randomly spawned: muck cattle The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: venom colony The monster species that never randomly spawned: hell buzzard The monster species that never randomly spawned: 0J.d(6 The monster species that never randomly spawned: head of the unknown god The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 7) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 14) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 16) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 6) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 4) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 8) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 10) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 3) Next attribute increase check would have come at turn 381 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (371) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...