Heliokopis, neutral male gnomish Wizard ------------- |.@.........| |..f........| |...........| |...........| ..)........| --------.---- [Heliokopi the Evoker] St4 Dx14 Co14 In18 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 63% chance Wand drop chance was reduced to 85% Amulet drop chance was reduced to 95% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24924 Monster spawn increase reached its maximum at turn 58535 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 202120 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: resin golem (freq bonus 8) The monster species that spawned more often: weapon imp (freq bonus 5) The monster species that spawned more often: grating blob (freq bonus 7) The monster species that spawned more often: orange ego jelly (freq bonus 4) The monster species that spawned more often: bloody eye (freq bonus 14) The monster species that spawned more often: Anne's sneaker (freq bonus 6) The monster species that spawned more often: green snake (freq bonus 10) The monster species that spawned more often: gazer nupperibo (freq bonus 5) The monster species that spawned more often: shadow serpent (freq bonus 6) The monster species that spawned more often: Sabrain (freq bonus 14) The monster species that spawned more often: flux slime (freq bonus 7) The monster species that spawned more often: ghast (freq bonus 3) The monster species that spawned more often: slow force patch (freq bonus 13) The monster species that spawned more often: onanocter 1a (freq bonus 3) The monster species that spawned more often: werejabberwock (freq bonus 10) The monster species that spawned more often: darker grue (freq bonus 3) The monster species that spawned more often: chaos plague bearer (freq bonus 4) The monster species that spawned more often: gnoll matriarch (freq bonus 8) The monster species that spawned more often: quinon (freq bonus 16) The monster species that spawned more often: very old plain dragon (freq bonus 8) The monster species that never randomly spawned: Inspector Sergeant The monster species that never randomly spawned: sandstone man The monster species that never randomly spawned: heat vortex The monster species that never randomly spawned: multi-hued mold The monster species that never randomly spawned: church preacher The monster species that never randomly spawned: pidgeotto The monster species that never randomly spawned: creeping ruby gems The monster species that never randomly spawned: Mina Majikina The monster species that never randomly spawned: JUGEN The monster species that never randomly spawned: alien pseudopod The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 10) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 14) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 26) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 5) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 7) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 4) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 12) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 2) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 1) Next attribute increase check would have come at turn 984 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (156) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...