Heliokopis, neutral male gnomish Wizard ------ |$..!| |@f..| |....| |.{..| |....| .{..| ------ [Heliokopi the Evoker] St8 Dx12 Co13 In16 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 46 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 10 Wand drop chance was reduced to 96% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23072 Monster spawn increase reached its maximum at turn 40019 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 905556 The monster class that cannot be genocided was ogre The monster class that was spawned more often: sea monster (freq bonus 1) The monster color that was spawned more often: white (freq bonus 8) The monster species that spawned more often: mobat (freq bonus 24) The monster species that spawned more often: mottled draconian (freq bonus 6) The monster species that spawned more often: insane kobold (freq bonus 8) The monster species that spawned more often: child spirit (freq bonus 6) The monster species that spawned more often: amorphous colony (freq bonus 10) The monster species that spawned more often: lethe force patch (freq bonus 20) The monster species that spawned more often: Hirschah (freq bonus 2) The monster species that spawned more often: stealing machine (freq bonus 16) The monster species that spawned more often: huntress (freq bonus 20) The monster species that spawned more often: American black rat (freq bonus 2) The monster species that spawned more often: clay-warhorse (freq bonus 4) The monster species that spawned more often: tentacle newt (freq bonus 6) The monster species that spawned more often: drug dealer (freq bonus 3) The monster species that spawned more often: diminutive kobold (freq bonus 3) The monster species that spawned more often: yellow devil (freq bonus 8) The monster species that spawned more often: deepest one (freq bonus 4) The monster species that spawned more often: diabolic potato (freq bonus 4) The monster species that spawned more often: undead gnasher scorpion (freq bonus 4) The monster species that spawned more often: panther woman (freq bonus 8) The monster species that spawned more often: wereghost (freq bonus 3) The monster species that never randomly spawned: dark spore The monster species that never randomly spawned: unreal mushroom The monster species that never randomly spawned: cheerful leprechaun The monster species that never randomly spawned: lightscreen metroid The monster species that never randomly spawned: Detective Kchief The monster species that never randomly spawned: green giant The monster species that never randomly spawned: adventurer spore The monster species that never randomly spawned: small healing mimic The monster species that never randomly spawned: Uld The monster species that never randomly spawned: death widow The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 10) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 9) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 18) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 211) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 20) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 2) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 14) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 14) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 47) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 36) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 1) Next attribute increase check would have come at turn 639 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (76) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...