Heliokopis, neutral male gnomish Wizard ------------ |........... |..........| |..........+ |..........| |.......@..| |......f...| |........... |..........| |........... ------------ [Heliokopi the Evoker] St9 Dx19 Co14 In25 Wi10 Ch10 WizGnoMalNeu Dlvl:1 $2 HP16(16) Pw29(29) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 252 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 38 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 104 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 98% chance Book drop chance was reduced to 99% Ring drop chance was reduced to 63% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16047 Monster spawn increase reached its maximum at turn 70337 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 157485 The monster class that cannot be genocided was snake The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: fairy dragon (freq bonus 4) The monster species that spawned more often: eroticity queen (freq bonus 3) The monster species that spawned more often: minuscule permamimic (freq bonus 4) The monster species that spawned more often: grenade launcher (freq bonus 3) The monster species that spawned more often: lethe spore (freq bonus 8) The monster species that spawned more often: flesh hunter (freq bonus 4) The monster species that spawned more often: autobomb (freq bonus 5) The monster species that spawned more often: hollow fungus (freq bonus 6) The monster species that spawned more often: green puyo (freq bonus 5) The monster species that spawned more often: dark monster (freq bonus 2) The monster species that spawned more often: adult gentleman (freq bonus 2) The monster species that spawned more often: nexus quylthulg (freq bonus 4) The monster species that spawned more often: anti-undead lich (freq bonus 3) The monster species that spawned more often: multi-hued growth (freq bonus 4) The monster species that spawned more often: petty giant beetle (freq bonus 4) The monster species that spawned more often: Ultimate Kappa (freq bonus 3) The monster species that spawned more often: volcano gazer (freq bonus 6) The monster species that spawned more often: gnomish mana wizard (freq bonus 8) The monster species that spawned more often: penitent (freq bonus 8) The monster species that spawned more often: red draconian (freq bonus 8) The monster species that never randomly spawned: threshold warp patch The monster species that never randomly spawned: Riverman The monster species that never randomly spawned: magic mandrake The monster species that never randomly spawned: petty bearded devil The monster species that never randomly spawned: energy force fungus The monster species that never randomly spawned: sand rat The monster species that never randomly spawned: sweet coquette The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: ruby dragon The monster species that never randomly spawned: giant silver frog The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 12) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 2) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 5) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 5) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 66) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 4) Next attribute increase check would have come at turn 1017 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (476) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...