Heliokopis, neutral male gnomish Wizard --.----- --- |@f........+ |..........| |........... ------------ [Heliokopi the Evoker] St9 Dx14 Co9 In20 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 24 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19051 Monster spawn increase reached its maximum at turn 41173 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 403052 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: petty gray wolf (freq bonus 2) The monster species that spawned more often: small permamimic (freq bonus 3) The monster species that spawned more often: tu-tara edgecutter (freq bonus 10) The monster species that spawned more often: ghoul mage (freq bonus 8) The monster species that spawned more often: vip viper (freq bonus 4) The monster species that spawned more often: sloppy stalk (freq bonus 2) The monster species that spawned more often: flying gecko (freq bonus 10) The monster species that spawned more often: killertrice (freq bonus 25) The monster species that spawned more often: paralyzed ufo part (freq bonus 6) The monster species that spawned more often: agate force patch (freq bonus 2) The monster species that spawned more often: dwarven brigand thief (freq bonus 8) The monster species that spawned more often: dung beetle (freq bonus 4) The monster species that spawned more often: anthrazite spore (freq bonus 4) The monster species that spawned more often: ring permamimic (freq bonus 6) The monster species that spawned more often: suicide king (freq bonus 6) The monster species that spawned more often: Arne (freq bonus 4) The monster species that spawned more often: Ksenia's stiletto boot (freq bonus 6) The monster species that spawned more often: panther (freq bonus 6) The monster species that spawned more often: steam drill (freq bonus 3) The monster species that spawned more often: purple monster (freq bonus 6) The monster species that never randomly spawned: naiad elemental The monster species that never randomly spawned: unbalanced idiot The monster species that never randomly spawned: hobbit zombie The monster species that never randomly spawned: Quachil Uttaus, Treader of the Dust The monster species that never randomly spawned: hedrow wizard The monster species that never randomly spawned: Touda, the Shikigami The monster species that never randomly spawned: wood elf The monster species that never randomly spawned: shimmering vortex The monster species that never randomly spawned: frigid mist The monster species that never randomly spawned: Larissa The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 22) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 11) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 20) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 34) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 8) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 44) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 2) Next attribute increase check would have come at turn 710 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...