Heliokopis, neutral male gnomish Wizard ------ |@f..| |..... |....| ------ [Heliokopi the Evoker] St13 Dx12 Co16 In16 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 63% Ring drop chance was reduced to 78% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 21% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25740 Monster spawn increase reached its maximum at turn 47776 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 365440 The monster class that cannot be genocided was vortex The monster class that was spawned more often: kobold (freq bonus 6) The monster species that spawned more often: sererrog (freq bonus 11) The monster species that spawned more often: numb fly (freq bonus 24) The monster species that spawned more often: Miss Locking Stable (freq bonus 24) The monster species that spawned more often: yoga girl (freq bonus 9) The monster species that spawned more often: fake force patch (freq bonus 8) The monster species that spawned more often: dino of the destruction (freq bonus 14) The monster species that spawned more often: absent spore (freq bonus 12) The monster species that spawned more often: deep gnome thief (freq bonus 11) The monster species that spawned more often: insurmountable fungus (freq bonus 10) The monster species that spawned more often: sea ogre (freq bonus 18) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 7) The monster species that spawned more often: bright white spore (freq bonus 11) The monster species that spawned more often: sapphire dragon (freq bonus 7) The monster species that spawned more often: energy lady (freq bonus 16) The monster species that spawned more often: ooze spirit (freq bonus 10) The monster species that spawned more often: old cyan dragon (freq bonus 7) The monster species that spawned more often: master twen (freq bonus 16) The monster species that spawned more often: white slime (freq bonus 18) The monster species that spawned more often: rainbowfly (freq bonus 12) The monster species that spawned more often: sexton (freq bonus 16) The monster species that never randomly spawned: fire elemental The monster species that never randomly spawned: swearing potato The monster species that never randomly spawned: azure mold The monster species that never randomly spawned: thematic air elemental The monster species that never randomly spawned: impact hound The monster species that never randomly spawned: ancient psychic dragon The monster species that never randomly spawned: hummerhorn The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: trap colony The monster species that never randomly spawned: sunbeam The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 17) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 37) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 43) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 3) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 24) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 27) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 20) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 13) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 46) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 8) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 2) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 70) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 16) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: terrain trap (freq bonus 1) Next attribute increase check would have come at turn 194 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...