Heliokopis, neutral male gnomish Wizard ------.- |....?.| |...f..| |)..=@.| |......| -------- [Heliokopi the Evoker] St10 Dx15 Co10 In21 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31952 Monster spawn increase reached its maximum at turn 56165 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6287940 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: hardened warrior (freq bonus 28) The monster species that spawned more often: brown firebird (freq bonus 12) The monster species that spawned more often: grimlock (freq bonus 5) The monster species that spawned more often: boring dragon (freq bonus 6) The monster species that spawned more often: teal mold (freq bonus 9) The monster species that spawned more often: leech (freq bonus 12) The monster species that spawned more often: secluded stalk (freq bonus 16) The monster species that spawned more often: wind force fungus (freq bonus 6) The monster species that spawned more often: very old sky dragon (freq bonus 6) The monster species that spawned more often: petty berator (freq bonus 5) The monster species that spawned more often: anubite (freq bonus 20) The monster species that spawned more often: Marenka (freq bonus 8) The monster species that spawned more often: Lina Inverse (freq bonus 16) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 5) The monster species that spawned more often: colorless stalk (freq bonus 5) The monster species that spawned more often: Jessica (freq bonus 11) The monster species that spawned more often: fastitocalon (freq bonus 10) The monster species that spawned more often: infernal gel (freq bonus 7) The monster species that spawned more often: obsidian gargoyle (freq bonus 10) The monster species that spawned more often: blood diver (freq bonus 20) The monster species that never randomly spawned: drilling kobold The monster species that never randomly spawned: phase fungus The monster species that never randomly spawned: Ilja The monster species that never randomly spawned: bodak The monster species that never randomly spawned: black error The monster species that never randomly spawned: nether wraith The monster species that never randomly spawned: pit viper The monster species that never randomly spawned: wench The monster species that never randomly spawned: vip viper The monster species that never randomly spawned: elven vampire The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 18) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 24) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 19) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 19) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 15) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 12) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 11) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 18) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 3) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 21) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 14) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 32) Next attribute increase check would have come at turn 943 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1106) You survived Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 100% b - detect food 2 divine 0% 100% c - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...