Heliokopis, neutral male gnomish Wizard -.------- -@f.....- |.........| |.........| |.........| --.......-- --------- [Heliokopi the Evoker] St13 Dx10 Co9 In17 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 98% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32345 Monster spawn increase reached its maximum at turn 52829 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 369564 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: canermine (freq bonus 12) The monster species that spawned more often: petty numb fly (freq bonus 4) The monster species that spawned more often: healing water nymph (freq bonus 4) The monster species that spawned more often: grandmaster lich (freq bonus 5) The monster species that spawned more often: deathwalker battlemaster (freq bonus 6) The monster species that spawned more often: stronger gnome warrior (freq bonus 16) The monster species that spawned more often: king slug (freq bonus 8) The monster species that spawned more often: red snake (freq bonus 5) The monster species that spawned more often: ur-vile (freq bonus 8) The monster species that spawned more often: absent mushroom (freq bonus 3) The monster species that spawned more often: huge pile of evasive coins (freq bonus 6) The monster species that spawned more often: queen bee (freq bonus 3) The monster species that spawned more often: undead swarm mimic (freq bonus 6) The monster species that spawned more often: Otto (freq bonus 20) The monster species that spawned more often: police (freq bonus 2) The monster species that spawned more often: nexus naga (freq bonus 4) The monster species that spawned more often: purple patch (freq bonus 3) The monster species that spawned more often: Shy Laura's lovely combat boot (freq bonus 3) The monster species that spawned more often: undead slave master (freq bonus 4) The monster species that spawned more often: dwarf mummy (freq bonus 4) The monster species that never randomly spawned: kobold lord The monster species that never randomly spawned: zeta metroid The monster species that never randomly spawned: killer food ration The monster species that never randomly spawned: azure patch The monster species that never randomly spawned: cold hound The monster species that never randomly spawned: viper tree The monster species that never randomly spawned: persian The monster species that never randomly spawned: hata-hata The monster species that never randomly spawned: glare stalk The monster species that never randomly spawned: colossus The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 12) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 61) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 19) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 86) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 2) Next attribute increase check would have come at turn 231 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (134) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...