Heliokopis, neutral male gnomish Wizard ----+----+------- |............f@.| |...............| |...............+ |...............| ----------------- [Heliokopi the Evoker] St10 Dx7 Co7 In12 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 134 Monsters only dropped their musable items with 48% chance Ring drop chance was reduced to 84% Wand drop chance was reduced to 72% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14225 Monster spawn increase reached its maximum at turn 108579 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 151767 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: naga magus (freq bonus 6) The monster species that spawned more often: trap growth (freq bonus 6) The monster species that spawned more often: stronger gnome warrior (freq bonus 12) The monster species that spawned more often: wallblast dragon (freq bonus 6) The monster species that spawned more often: baby wyvern (freq bonus 6) The monster species that spawned more often: gray sentai (freq bonus 20) The monster species that spawned more often: hardened warrior (freq bonus 9) The monster species that spawned more often: gorilla (freq bonus 7) The monster species that spawned more often: hell locust (freq bonus 6) The monster species that spawned more often: power drake (freq bonus 16) The monster species that spawned more often: undead midget (freq bonus 10) The monster species that spawned more often: master disintegrator (freq bonus 12) The monster species that spawned more often: Amorous Lady (freq bonus 14) The monster species that spawned more often: ghoul queen (freq bonus 5) The monster species that spawned more often: orange hulk (freq bonus 24) The monster species that spawned more often: copper golem (freq bonus 8) The monster species that spawned more often: buzzing nymph (freq bonus 18) The monster species that spawned more often: sun dragon (freq bonus 7) The monster species that spawned more often: blank mold (freq bonus 44) The monster species that spawned more often: jumping jellyfish (freq bonus 6) The monster species that never randomly spawned: false spore The monster species that never randomly spawned: little pisaca The monster species that never randomly spawned: hippocampus The monster species that never randomly spawned: dark archer The monster species that never randomly spawned: really dangerous stalk The monster species that never randomly spawned: tunnel force wight The monster species that never randomly spawned: Mariya The monster species that never randomly spawned: floating merman The monster species that never randomly spawned: clock warp fungus The monster species that never randomly spawned: giant bat The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 24) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 38) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 16) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 26) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 4) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 48) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 6) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 8) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 58) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 88) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: status trap (freq bonus 12) Next attribute increase check would have come at turn 417 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...