Heliokopis, neutral male gnomish Wizard --.--- |....| |....| |...@f ------ [Heliokopi the Evoker] St5 Dx8 Co8 In15 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 305 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 54% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 93% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30007 Monster spawn increase reached its maximum at turn 81837 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 628430 The monster class that cannot be genocided was lich The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: undead poison mage (freq bonus 3) The monster species that spawned more often: ten of spades (freq bonus 6) The monster species that spawned more often: armored cow (freq bonus 6) The monster species that spawned more often: violet stalk (freq bonus 10) The monster species that spawned more often: blake stone jelly (freq bonus 7) The monster species that spawned more often: desecrated vortex (freq bonus 12) The monster species that spawned more often: werelocust (freq bonus 24) The monster species that spawned more often: slime ghost (freq bonus 2) The monster species that spawned more often: alpha metroid (freq bonus 6) The monster species that spawned more often: great terror wyrm (freq bonus 3) The monster species that spawned more often: flying cockatrice (freq bonus 3) The monster species that spawned more often: staff mimic (freq bonus 10) The monster species that spawned more often: colorless warp patch (freq bonus 3) The monster species that spawned more often: karmic warp fungus (freq bonus 24) The monster species that spawned more often: blood golem (freq bonus 2) The monster species that spawned more often: powervoid turret (freq bonus 8) The monster species that spawned more often: inertia drake (freq bonus 2) The monster species that spawned more often: corpulent dog (freq bonus 18) The monster species that spawned more often: Keystone Policeman (freq bonus 2) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 8) The monster species that never randomly spawned: speedster spirit The monster species that never randomly spawned: gray warp fungus The monster species that never randomly spawned: demented shaman The monster species that never randomly spawned: Elena's combat boot The monster species that never randomly spawned: magenta draconian The monster species that never randomly spawned: ghoul mage The monster species that never randomly spawned: semi-novice mage The monster species that never randomly spawned: gorilla The monster species that never randomly spawned: sea dragon The monster species that never randomly spawned: time patch The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 32) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 173) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 11) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 9) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 169) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 17) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 7) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 13) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 3) The RNG hath decreed that this item was generated more often: death (long, freq bonus 17) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 3) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 3) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 61) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 15) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 2) Next attribute increase check would have come at turn 379 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (332) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...