Heliokopis, neutral male gnomish Wizard --------- |.......| |@......| |f# ...r| . ..+ |.. | ---- [Heliokopi the Evoker] St10 Dx11 Co7 In21 Wi6 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 35 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 67% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 6263 Monster spawn increase reached its maximum at turn 83563 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3758580 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: zubat (freq bonus 8) The monster species that spawned more often: animated ice cubes (freq bonus 12) The monster species that spawned more often: invisible spirit (freq bonus 7) The monster species that spawned more often: hardload turret (freq bonus 4) The monster species that spawned more often: tree hugger (freq bonus 20) The monster species that spawned more often: venom trove (freq bonus 12) The monster species that spawned more often: running cobra (freq bonus 9) The monster species that spawned more often: funny girl (freq bonus 7) The monster species that spawned more often: big food trove (freq bonus 8) The monster species that spawned more often: volt mushroom (freq bonus 5) The monster species that spawned more often: freemason grand chancellor (freq bonus 3) The monster species that spawned more often: mamono (freq bonus 5) The monster species that spawned more often: nightly force fungus (freq bonus 8) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 5) The monster species that spawned more often: porter mimic (freq bonus 16) The monster species that spawned more often: slime warp patch (freq bonus 8) The monster species that spawned more often: dwarven priest (freq bonus 3) The monster species that spawned more often: babble (freq bonus 4) The monster species that spawned more often: wooden mold (freq bonus 5) The monster species that spawned more often: oh god (freq bonus 12) The monster species that never randomly spawned: noxious warp patch The monster species that never randomly spawned: volcano dragon The monster species that never randomly spawned: hell burner The monster species that never randomly spawned: reziarfg The monster species that never randomly spawned: bomb-carrying ornithopter automaton The monster species that never randomly spawned: lag defense tower The monster species that never randomly spawned: basher The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: spike warp patch The monster species that never randomly spawned: Chaos The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 7) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 29) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 15) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 4) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 3) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 8) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 5) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 5) Next attribute increase check would have come at turn 562 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (97) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...