Heliokopis, neutral male gnomish Wizard ------ |...$| |..@.| |..df| -.---- [Heliokopi the Evoker] St11 Dx14 Co14 In21 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 198 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 137 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 92% Potion drop chance was reduced to 39% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26848 Monster spawn increase reached its maximum at turn 44398 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4565673 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: hyper sable cat (freq bonus 16) The monster species that spawned more often: frost charger (freq bonus 12) The monster species that spawned more often: nedian heraldry user (freq bonus 8) The monster species that spawned more often: gila monster (freq bonus 6) The monster species that spawned more often: Nicole's lovely sneaker (freq bonus 18) The monster species that spawned more often: Light-Fingered Sonya (freq bonus 3) The monster species that spawned more often: weeping willow (freq bonus 4) The monster species that spawned more often: pretty asian woman (freq bonus 6) The monster species that spawned more often: luxury yacht (freq bonus 5) The monster species that spawned more often: Cherub (freq bonus 6) The monster species that spawned more often: old gray dragon (freq bonus 8) The monster species that spawned more often: blink (freq bonus 8) The monster species that spawned more often: battle maiden (freq bonus 8) The monster species that spawned more often: gnome mystic (freq bonus 10) The monster species that spawned more often: flying clear jelly (freq bonus 5) The monster species that spawned more often: thrush (freq bonus 4) The monster species that spawned more often: lilac mushroom (freq bonus 4) The monster species that spawned more often: onanocter 5e (freq bonus 7) The monster species that spawned more often: plague rat (freq bonus 6) The monster species that spawned more often: grandmaster mystic (freq bonus 14) The monster species that never randomly spawned: snow queen The monster species that never randomly spawned: rocking-horse-fly The monster species that never randomly spawned: sue warp patch The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: great spider The monster species that never randomly spawned: humanoid centaur The monster species that never randomly spawned: platinum stalk The monster species that never randomly spawned: sexual turret The monster species that never randomly spawned: model mummy The monster species that never randomly spawned: drowzee The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 23) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 30) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 3) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 2) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 17) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 20) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 5) Next attribute increase check would have come at turn 472 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (177) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...