Heliokopis, neutral male gnomish Wizard --.-.-.- |...f..| +....@.| |......| |......| |......| -------- [Heliokopi the Evoker] St8 Dx18 Co16 In20 Wi6 Ch13 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 83% Wand drop chance was reduced to 82% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 48% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 123990 Monster spawn increase reached its maximum at turn 156733 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 312928 The monster class that cannot be genocided was vampire The monster class that was spawned more often: snake (freq bonus 1) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: monoclops (freq bonus 11) The monster species that spawned more often: ent (freq bonus 3) The monster species that spawned more often: cyan force fungus (freq bonus 24) The monster species that spawned more often: animated tree (freq bonus 16) The monster species that spawned more often: pustulent mold (freq bonus 6) The monster species that spawned more often: Magdalena (freq bonus 8) The monster species that spawned more often: pack fox (freq bonus 3) The monster species that spawned more often: Metal-elf (freq bonus 16) The monster species that spawned more often: inadvertent troll (freq bonus 10) The monster species that spawned more often: heterodontosaurus (freq bonus 4) The monster species that spawned more often: sniper fiend (freq bonus 3) The monster species that spawned more often: Ilona Szilagy (freq bonus 2) The monster species that spawned more often: anger (freq bonus 6) The monster species that spawned more often: vileplume (freq bonus 6) The monster species that spawned more often: ecstasy worm (freq bonus 10) The monster species that spawned more often: soul burner (freq bonus 8) The monster species that spawned more often: alchemist (freq bonus 5) The monster species that spawned more often: gold slime (freq bonus 10) The monster species that spawned more often: gray wolf (freq bonus 3) The monster species that spawned more often: neurotoxin fly (freq bonus 2) The monster species that never randomly spawned: traitor The monster species that never randomly spawned: lava force patch The monster species that never randomly spawned: nimble turret The monster species that never randomly spawned: Lord Bademon The monster species that never randomly spawned: nightly mushroom The monster species that never randomly spawned: pulsating sphere The monster species that never randomly spawned: ultra rust monster The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: special patch The monster species that never randomly spawned: water devil The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 27) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 69) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 9) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 79) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 3) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 9) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 13) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 3) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 8) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 12) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 32) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 4) Next attribute increase check would have come at turn 426 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...