Heliokopis, neutral male gnomish Wizard ------- |.$...| ....%.| |.....+ .f@...| ------- [Heliokopi the Evoker] St9 Dx9 Co11 In21 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 258 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 79% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27741 Monster spawn increase reached its maximum at turn 113801 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 207100 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: snakeman brute (freq bonus 5) The monster species that spawned more often: leocentaur chief (freq bonus 4) The monster species that spawned more often: eternal eye (freq bonus 7) The monster species that spawned more often: animated sky-high heel (freq bonus 4) The monster species that spawned more often: mangy-looking leper (freq bonus 16) The monster species that spawned more often: heavy troopa (freq bonus 24) The monster species that spawned more often: super wooden statue (freq bonus 14) The monster species that spawned more often: dark spore (freq bonus 8) The monster species that spawned more often: crebain (freq bonus 16) The monster species that spawned more often: archfiend of Gilfer (freq bonus 4) The monster species that spawned more often: crimson warp fungus (freq bonus 10) The monster species that spawned more often: roller coaster (freq bonus 12) The monster species that spawned more often: sylphie (freq bonus 8) The monster species that spawned more often: starwars fighter (freq bonus 12) The monster species that spawned more often: dark wraith (freq bonus 10) The monster species that spawned more often: blue nightmare (freq bonus 12) The monster species that spawned more often: red weed (freq bonus 4) The monster species that spawned more often: finnish explorer (freq bonus 4) The monster species that spawned more often: giant marksman ant (freq bonus 10) The monster species that spawned more often: disenchanter force patch (freq bonus 4) The monster species that never randomly spawned: Thai's combat boot The monster species that never randomly spawned: crispy burner The monster species that never randomly spawned: enterprise spaceship The monster species that never randomly spawned: porter rock kobold The monster species that never randomly spawned: eating gargoyle The monster species that never randomly spawned: slow growth The monster species that never randomly spawned: fifteen-headed hydra The monster species that never randomly spawned: mind stalk The monster species that never randomly spawned: greedy prostitute The monster species that never randomly spawned: prick fist The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 14) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 16) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 94) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 20) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 8) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 2) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 47) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 6) Next attribute increase check would have come at turn 486 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (169) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...