Heliokopis, neutral male gnomish Wizard --- |.. ---..--- +....@.. |...=.f| ---..--- |.. --- [Heliokopi the Evoker] St3 Dx5 Co11 In17 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 6 Amulet drop chance was reduced to 46% Potion drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42445 Monster spawn increase reached its maximum at turn 98135 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 203025 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: runestone mimic (freq bonus 4) The monster species that spawned more often: yellow colony (freq bonus 5) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 12) The monster species that spawned more often: gnome rogue (freq bonus 3) The monster species that spawned more often: undead augurer (freq bonus 3) The monster species that spawned more often: bushy squirrel (freq bonus 10) The monster species that spawned more often: wisdom naga (freq bonus 12) The monster species that spawned more often: god of starcraft universe (freq bonus 7) The monster species that spawned more often: emperor permamimic (freq bonus 6) The monster species that spawned more often: toxic force fungus (freq bonus 6) The monster species that spawned more often: indigo growth (freq bonus 4) The monster species that spawned more often: orc spellsword (freq bonus 6) The monster species that spawned more often: dull unicorn (freq bonus 4) The monster species that spawned more often: poison wolf (freq bonus 8) The monster species that spawned more often: forest wolf (freq bonus 5) The monster species that spawned more often: magic warp patch (freq bonus 24) The monster species that spawned more often: boar (freq bonus 3) The monster species that spawned more often: drow sniper (freq bonus 6) The monster species that spawned more often: rainbow spore (freq bonus 4) The monster species that spawned more often: adventurer growth (freq bonus 3) The monster species that never randomly spawned: immobile stalk The monster species that never randomly spawned: GI trooper The monster species that never randomly spawned: bone golem The monster species that never randomly spawned: Shaqtari The monster species that never randomly spawned: black light The monster species that never randomly spawned: mana mushroom The monster species that never randomly spawned: boobed mimic The monster species that never randomly spawned: high-elven ranger The monster species that never randomly spawned: stinking cloud The monster species that never randomly spawned: gold dragon worm The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 55) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 7) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 2) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 6) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 2) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 13) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 69) The RNG hath decreed that this item was always generated cursed: great houchou ((null)) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this trap was always invisible: stairs trap The RNG hath decreed that this trap was generated more often: mana trap (freq bonus 2) Next attribute increase check would have come at turn 2096 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (276) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...