Heliokopis, neutral male gnomish Wizard ---.--- |..... ....- |....| |@...- |.f....... ----------- [Heliokopi the Evoker] St7 Dx16 Co16 In13 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 41 Gem identification only worked 100 times out of 176 Monsters only dropped their musable items with 87% chance Wand drop chance was reduced to 60% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25230 Monster spawn increase reached its maximum at turn 52189 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1289158 The monster class that cannot be genocided was blob The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: ogre shadow thief (freq bonus 2) The monster species that spawned more often: Ippo Makunoichi (freq bonus 7) The monster species that spawned more often: drone stalk (freq bonus 12) The monster species that spawned more often: snap-dragon-fly (freq bonus 4) The monster species that spawned more often: musician (freq bonus 3) The monster species that spawned more often: lava warp patch (freq bonus 6) The monster species that spawned more often: necromancer (freq bonus 12) The monster species that spawned more often: giant brass dragonfly (freq bonus 24) The monster species that spawned more often: clay-soldier (freq bonus 5) The monster species that spawned more often: breeder (freq bonus 5) The monster species that spawned more often: growlithe (freq bonus 42) The monster species that spawned more often: static blob (freq bonus 3) The monster species that spawned more often: floating merman (freq bonus 12) The monster species that spawned more often: death watch beetle (freq bonus 2) The monster species that spawned more often: Avatar of Roflth (freq bonus 6) The monster species that spawned more often: real inferno hound (freq bonus 10) The monster species that spawned more often: mechanical steam-powered ball (freq bonus 10) The monster species that spawned more often: stripper lady (freq bonus 4) The monster species that spawned more often: mini rust monster (freq bonus 8) The monster species that spawned more often: cursing point (freq bonus 4) The monster species that never randomly spawned: Dominik The monster species that never randomly spawned: lavender mold The monster species that never randomly spawned: black shuck The monster species that never randomly spawned: glowing spore The monster species that never randomly spawned: diabolic shaman The monster species that never randomly spawned: monkey The monster species that never randomly spawned: bronze beetle The monster species that never randomly spawned: hungry warp patch The monster species that never randomly spawned: hata-hata The monster species that never randomly spawned: actual phase spider The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 6) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 18) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 2) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 18) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 10) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 9) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 3) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 12) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 57) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 2) Next attribute increase check would have come at turn 535 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (377) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...