Heliokopis, neutral male gnomish Wizard ----+------ |.........| |).......)| |......{f@| |....)....| |......... ----------- [Heliokopi the Evoker] St9 Dx15 Co20 In16 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 111 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 22% chance Wand drop chance was reduced to 66% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28676 Monster spawn increase reached its maximum at turn 54376 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 834828 The monster class that cannot be genocided was nemese The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: acidic growth (freq bonus 2) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 3) The monster species that spawned more often: poison slime (freq bonus 4) The monster species that spawned more often: brass golem (freq bonus 3) The monster species that spawned more often: mana hound (freq bonus 12) The monster species that spawned more often: suicide king (freq bonus 4) The monster species that spawned more often: umbra fungus (freq bonus 3) The monster species that spawned more often: killer beetle (freq bonus 3) The monster species that spawned more often: dangerous uvuudaum (freq bonus 4) The monster species that spawned more often: dark elven turret (freq bonus 12) The monster species that spawned more often: tentacle newt (freq bonus 5) The monster species that spawned more often: guardian naga (freq bonus 8) The monster species that spawned more often: phase fungus (freq bonus 3) The monster species that spawned more often: wolverine (freq bonus 3) The monster species that spawned more often: dunmer (freq bonus 8) The monster species that spawned more often: golden force patch (freq bonus 2) The monster species that spawned more often: fire golem (freq bonus 10) The monster species that spawned more often: shambling mound (freq bonus 5) The monster species that spawned more often: balrog captain (freq bonus 6) The monster species that spawned more often: baby brass dragon (freq bonus 8) The monster species that never randomly spawned: stoa The monster species that never randomly spawned: greater entropic dimensional portal The monster species that never randomly spawned: fire error The monster species that never randomly spawned: big boo The monster species that never randomly spawned: ogre king The monster species that never randomly spawned: Undead Kriminologist The monster species that never randomly spawned: great white wyrm The monster species that never randomly spawned: rub monster The monster species that never randomly spawned: pesky brain eater The monster species that never randomly spawned: scorching archer The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 199) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 20) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 8) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 7) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 11) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 2) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 67) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 4) Next attribute increase check would have come at turn 315 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1176) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...