Heliokopis, neutral male gnomish Wizard --.---- |.f...| ..@...| |...d.| |..d... ------- [Heliokopi the Evoker] St8 Dx12 Co7 In17 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 76% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44475 Monster spawn increase reached its maximum at turn 71693 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 642176 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: butler (freq bonus 2) The monster species that spawned more often: undead spacewars fighter (freq bonus 4) The monster species that spawned more often: snugga (freq bonus 5) The monster species that spawned more often: multicolor turret (freq bonus 8) The monster species that spawned more often: behemoth (freq bonus 6) The monster species that spawned more often: chaos drow (freq bonus 2) The monster species that spawned more often: Banisher (freq bonus 4) The monster species that spawned more often: centipede swarm (freq bonus 8) The monster species that spawned more often: Autogorgon (freq bonus 2) The monster species that spawned more often: USA soldier (freq bonus 4) The monster species that spawned more often: Ruea's lady sandal (freq bonus 6) The monster species that spawned more often: player unicorn (freq bonus 24) The monster species that spawned more often: light green sentai (freq bonus 4) The monster species that spawned more often: ignis fatuus (freq bonus 40) The monster species that spawned more often: numbness monster (freq bonus 4) The monster species that spawned more often: hidden stalk (freq bonus 2) The monster species that spawned more often: sucker fungus (freq bonus 5) The monster species that spawned more often: disguised undead unicorn (freq bonus 12) The monster species that spawned more often: red hornet (freq bonus 3) The monster species that spawned more often: ice mushroom (freq bonus 4) The monster species that never randomly spawned: topaz warp fungus The monster species that never randomly spawned: bright violet warp fungus The monster species that never randomly spawned: burner ant The monster species that never randomly spawned: winged white unicorn The monster species that never randomly spawned: stoat The monster species that never randomly spawned: greater ice spawn The monster species that never randomly spawned: Hilda's lady pump The monster species that never randomly spawned: large weasel The monster species that never randomly spawned: friendly adventurer The monster species that never randomly spawned: ultramarine fungus The monster class that more likely to generate with musable stuff: apelike creature The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 18) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 12) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 32) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 48) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 80) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 7) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 2) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 93) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 27) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: MC trap (freq bonus 11) Next attribute increase check would have come at turn 820 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (429) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...