Heliokopis, neutral male gnomish Wizard --- . . . . . -.---.-- |...(... |..°f..| |....@.| |......| -------- [Heliokopi the Evoker] St7 Dx9 Co12 In22 Wi8 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 31% Wand drop chance was reduced to 96% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28838 Monster spawn increase reached its maximum at turn 63733 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 488104 The monster class that cannot be genocided was centaur The monster class that was spawned more often: orc (freq bonus 1) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: soft warp patch (freq bonus 18) The monster species that spawned more often: ore slime (freq bonus 8) The monster species that spawned more often: clockwork factory (freq bonus 4) The monster species that spawned more often: spirit troll (freq bonus 8) The monster species that spawned more often: drill trove (freq bonus 10) The monster species that spawned more often: venom colony lichen (freq bonus 2) The monster species that spawned more often: incinerator (freq bonus 10) The monster species that spawned more often: trapper cart (freq bonus 4) The monster species that spawned more often: arctic fern (freq bonus 12) The monster species that spawned more often: idolan (freq bonus 2) The monster species that spawned more often: Luisa's hugging boot (freq bonus 4) The monster species that spawned more often: mean mold (freq bonus 2) The monster species that spawned more often: skulk blade (freq bonus 3) The monster species that spawned more often: undead cruel abuser (freq bonus 4) The monster species that spawned more often: Laura's hugging boot (freq bonus 5) The monster species that spawned more often: indigo force patch (freq bonus 3) The monster species that spawned more often: venom spore lichen (freq bonus 6) The monster species that spawned more often: evasive enemy trooper (freq bonus 5) The monster species that spawned more often: red snake (freq bonus 6) The monster species that spawned more often: blue naga hatchling (freq bonus 4) The monster species that never randomly spawned: cyan force fungus The monster species that never randomly spawned: swearing potato The monster species that never randomly spawned: dark mold The monster species that never randomly spawned: operation The monster species that never randomly spawned: spam-mail demon The monster species that never randomly spawned: cannon golem The monster species that never randomly spawned: Larissa's girl boot The monster species that never randomly spawned: Jane The monster species that never randomly spawned: spearow The monster species that never randomly spawned: xiclotlan The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 29) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 17) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 77) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 9) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 3) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 100) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: dart trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 1) Next attribute increase check would have come at turn 1969 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...