Heliokopis, neutral male gnomish Wizard ---------- .f....F..| |.@..(...| ---------- [Heliokopi the Evoker] St4 Dx13 Co10 In14 Wi3 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 69 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 89% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 55% Concealing monsters were spawned underneath items 56% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39080 Monster spawn increase reached its maximum at turn 79160 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 62376 The monster class that cannot be genocided was major demon The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: petty demilich (freq bonus 16) The monster species that spawned more often: don Patxi (freq bonus 3) The monster species that spawned more often: venom mold (freq bonus 4) The monster species that spawned more often: boss monkey (freq bonus 6) The monster species that spawned more often: spore stalk (freq bonus 4) The monster species that spawned more often: dark juraian druid (freq bonus 20) The monster species that spawned more often: cash-stealing teacher (freq bonus 14) The monster species that spawned more often: giant ruby dragonfly (freq bonus 14) The monster species that spawned more often: shadow wyrm (freq bonus 4) The monster species that spawned more often: green hag (freq bonus 6) The monster species that spawned more often: asgardian (freq bonus 24) The monster species that spawned more often: green wall (freq bonus 9) The monster species that spawned more often: Dad Manger (freq bonus 4) The monster species that spawned more often: black mold (freq bonus 4) The monster species that spawned more often: Frieza (freq bonus 8) The monster species that spawned more often: steam automaton (freq bonus 12) The monster species that spawned more often: Rezo, the Red Priest (freq bonus 10) The monster species that spawned more often: giant marksman ant (freq bonus 8) The monster species that spawned more often: Marianne (freq bonus 6) The monster species that spawned more often: brown jelly (freq bonus 3) The monster species that never randomly spawned: sepia warp fungus The monster species that never randomly spawned: Olog-hai ambusher The monster species that never randomly spawned: snore force fungus The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: The King of Hearts The monster species that never randomly spawned: eight of diamonds The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: lower ent The monster species that never randomly spawned: Rat-Man with mega-strong shield The monster species that never randomly spawned: Jana the Soft Wench The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 37) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 18) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 11) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 49) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 60) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 17) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 37) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 10) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 38) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 81) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this trap was always invisible: fast forward trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 1) Next attribute increase check would have come at turn 2002 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (339) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...