Heliokopis, neutral male gnomish Wizard ------ |....| |..... |....| |..f.. |.@..| |....| ------ [Heliokopi the Evoker] St11 Dx15 Co11 In21 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 234 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 84% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21698 Monster spawn increase reached its maximum at turn 62962 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2507080 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: amazonic beast (freq bonus 3) The monster species that spawned more often: young adult golden dragon (freq bonus 5) The monster species that spawned more often: ninja turret (freq bonus 7) The monster species that spawned more often: porter radioactive vortex (freq bonus 4) The monster species that spawned more often: illithid (freq bonus 3) The monster species that spawned more often: cursed patch (freq bonus 8) The monster species that spawned more often: odorous girl (freq bonus 5) The monster species that spawned more often: Banpei-kun (freq bonus 8) The monster species that spawned more often: Driving Impulse (freq bonus 4) The monster species that spawned more often: golem (freq bonus 6) The monster species that spawned more often: sweeping eye (freq bonus 4) The monster species that spawned more often: hobbit king (freq bonus 20) The monster species that spawned more often: secretary (freq bonus 16) The monster species that spawned more often: siege ogre (freq bonus 3) The monster species that spawned more often: umbra patch (freq bonus 4) The monster species that spawned more often: The King of Hearts (freq bonus 7) The monster species that spawned more often: Njusha (freq bonus 10) The monster species that spawned more often: disenchanter mushroom (freq bonus 5) The monster species that spawned more often: nitrohack horror (freq bonus 6) The monster species that spawned more often: chaos tile (freq bonus 8) The monster species that never randomly spawned: ogre berserker The monster species that never randomly spawned: snaga sapper The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: charging kindness The monster species that never randomly spawned: Kaonashi The monster species that never randomly spawned: Photon Earth The monster species that never randomly spawned: noisy lich The monster species that never randomly spawned: mould The monster species that never randomly spawned: undead nobleman The monster species that never randomly spawned: abnormal colony The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 37) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 26) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 3) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 11) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 76) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 1) Next attribute increase check would have come at turn 427 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...