Heliokopis, neutral male gnomish Wizard ----- .@..| |.f.| |...| |...| |..{| |...| ----- [Heliokopi the Evoker] St9 Dx15 Co12 In23 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 96% Potion drop chance was reduced to 58% Concealing monsters were spawned underneath items 29% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23229 Monster spawn increase reached its maximum at turn 68229 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 297655 The monster class that cannot be genocided was major demon The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: ice wall (freq bonus 5) The monster species that spawned more often: buzzing nymph (freq bonus 14) The monster species that spawned more often: small healing permamimic (freq bonus 7) The monster species that spawned more often: counter ace (freq bonus 4) The monster species that spawned more often: gnome champion (freq bonus 3) The monster species that spawned more often: boa constrictor (freq bonus 9) The monster species that spawned more often: porter Olog-hai (freq bonus 4) The monster species that spawned more often: hobbit wizard (freq bonus 3) The monster species that spawned more often: small jabberwock (freq bonus 5) The monster species that spawned more often: be silent kert (freq bonus 4) The monster species that spawned more often: weapon trapper (freq bonus 6) The monster species that spawned more often: quantum smasher (freq bonus 6) The monster species that spawned more often: mean troll (freq bonus 10) The monster species that spawned more often: stoning sphere (freq bonus 16) The monster species that spawned more often: large visor snake (freq bonus 6) The monster species that spawned more often: bulette (freq bonus 6) The monster species that spawned more often: eerie ghost (freq bonus 10) The monster species that spawned more often: rhumbat (freq bonus 16) The monster species that spawned more often: incapable male nurse (freq bonus 6) The monster species that spawned more often: fanatic minion (freq bonus 10) The monster species that never randomly spawned: walking corpse The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: stone fungus The monster species that never randomly spawned: pale spore The monster species that never randomly spawned: undead musician The monster species that never randomly spawned: sister of some weird guy The monster species that never randomly spawned: sand-dweller The monster species that never randomly spawned: Jubilex The monster species that never randomly spawned: eleven-headed hydra The monster species that never randomly spawned: space wasp queen The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 16) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 9) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 11) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 39) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 5) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 9) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 32) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: earth (KIRJE) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 14) Next attribute increase check would have come at turn 460 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...