Heliokopis, neutral male gnomish Wizard --------------- |.............| .......@......| |......f$...... ..............| |.....°.......| -+------------- [Heliokopi the Evoker] St5 Dx14 Co11 In11 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 20% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 85% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 50% Concealing monsters were spawned underneath items 37% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32624 Monster spawn increase reached its maximum at turn 49193 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 59080 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: dragon (freq bonus 3) The monster species that spawned more often: Grazzt (freq bonus 10) The monster species that spawned more often: legion devil captain (freq bonus 12) The monster species that spawned more often: stinking cloud (freq bonus 4) The monster species that spawned more often: armed cockatrice (freq bonus 10) The monster species that spawned more often: annoying fish (freq bonus 4) The monster species that spawned more often: disease cloud (freq bonus 5) The monster species that spawned more often: clear mushroom patch (freq bonus 4) The monster species that spawned more often: glowing colony (freq bonus 6) The monster species that spawned more often: white jelly (freq bonus 10) The monster species that spawned more often: analgesic stalk (freq bonus 10) The monster species that spawned more often: glowing growth (freq bonus 10) The monster species that spawned more often: ancient deep dragon (freq bonus 5) The monster species that spawned more often: elven priest (freq bonus 4) The monster species that spawned more often: giant serpent (freq bonus 5) The monster species that spawned more often: mountain ogre (freq bonus 14) The monster species that spawned more often: death brawler (freq bonus 9) The monster species that spawned more often: arctic fern (freq bonus 21) The monster species that spawned more often: beige fungus (freq bonus 12) The monster species that spawned more often: blink stalk (freq bonus 5) The monster species that spawned more often: team nastytrap member (freq bonus 4) The monster species that never randomly spawned: jamclamper The monster species that never randomly spawned: manes The monster species that never randomly spawned: multi-hued mushroom The monster species that never randomly spawned: mirror grue The monster species that never randomly spawned: grove guardian The monster species that never randomly spawned: giant ruby frog The monster species that never randomly spawned: blink mold The monster species that never randomly spawned: nasty mold The monster species that never randomly spawned: Christiane The monster species that never randomly spawned: force leprechaun The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 7) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 16) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 5) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 10) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 3) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: leash ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 2) Next attribute increase check would have come at turn 180 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (362) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...