Heliokopis, neutral male gnomish Wizard ------- |f@...| |.....| |.....| |..{$.| --.-+-- [Heliokopi the Evoker] St9 Dx15 Co18 In21 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 155 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 54% Potion drop chance was reduced to 88% Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10486 Monster spawn increase reached its maximum at turn 57036 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 328819 The monster class that cannot be genocided was orc The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: soldier (freq bonus 10) The monster species that spawned more often: rhumbat (freq bonus 5) The monster species that spawned more often: dagashi (freq bonus 4) The monster species that spawned more often: gravity vortex (freq bonus 4) The monster species that spawned more often: knapsack goat (freq bonus 16) The monster species that spawned more often: Mother Lilith (freq bonus 3) The monster species that spawned more often: porter suspicious vortex (freq bonus 5) The monster species that spawned more often: Alida's colorful sneaker (freq bonus 3) The monster species that spawned more often: great wyrm of shadow (freq bonus 5) The monster species that spawned more often: giant rat (freq bonus 6) The monster species that spawned more often: shambling horror (freq bonus 6) The monster species that spawned more often: animal antics (freq bonus 4) The monster species that spawned more often: slow force fungus (freq bonus 3) The monster species that spawned more often: petty demilich (freq bonus 8) The monster species that spawned more often: scary monster (freq bonus 3) The monster species that spawned more often: green force patch (freq bonus 3) The monster species that spawned more often: darth dragon (freq bonus 3) The monster species that spawned more often: translucent mold (freq bonus 4) The monster species that spawned more often: big amulet trove (freq bonus 3) The monster species that spawned more often: Rhea's lady pump (freq bonus 4) The monster species that never randomly spawned: pile of creeping gold coins The monster species that never randomly spawned: frozen one The monster species that never randomly spawned: electric elemental The monster species that never randomly spawned: void wasp The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: empire state building The monster species that never randomly spawned: mortai The monster species that never randomly spawned: skeleton kobold The monster species that never randomly spawned: quantum warp fungus The monster species that never randomly spawned: female hull The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 20) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 24) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 14) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 30) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 15) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 3) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 40) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 2) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 2) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Next attribute increase check would have come at turn 342 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (977) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...