Heliokopis, neutral male gnomish Wizard ------------- |...........| |...@.......| |...f..)....| ----.-------- [Heliokopi the Evoker] St12 Dx14 Co14 In20 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 35% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 60% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53000 Monster spawn increase reached its maximum at turn 123756 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 234472 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: Transformator (freq bonus 4) The monster species that spawned more often: jumping ego kraken (freq bonus 16) The monster species that spawned more often: azure force fungus (freq bonus 2) The monster species that spawned more often: mirror grue (freq bonus 24) The monster species that spawned more often: migo empress (freq bonus 4) The monster species that spawned more often: war orc (freq bonus 6) The monster species that spawned more often: mesa flier (freq bonus 3) The monster species that spawned more often: proper being (freq bonus 5) The monster species that spawned more often: hydra turret (freq bonus 10) The monster species that spawned more often: hill orc (freq bonus 2) The monster species that spawned more often: clawed horror (freq bonus 3) The monster species that spawned more often: tree hugger (freq bonus 6) The monster species that spawned more often: pale archer (freq bonus 4) The monster species that spawned more often: training kobold (freq bonus 2) The monster species that spawned more often: siege door (freq bonus 6) The monster species that spawned more often: siege kobold (freq bonus 14) The monster species that spawned more often: slimy bug (freq bonus 5) The monster species that spawned more often: quinon (freq bonus 6) The monster species that spawned more often: vamgoyle (freq bonus 6) The monster species that spawned more often: Kenshiro (freq bonus 48) The monster species that never randomly spawned: binder The monster species that never randomly spawned: porter octarine fungus The monster species that never randomly spawned: crueltrainer The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: silver mushroom The monster species that never randomly spawned: muck cattle The monster species that never randomly spawned: reddish stalk The monster species that never randomly spawned: petty ice toad The monster species that never randomly spawned: hedrow warrior The monster species that never randomly spawned: blastoise The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 10) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 11) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 10) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 101) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 4) Next attribute increase check would have come at turn 1574 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (357) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...