Heliokopis, neutral male gnomish Wizard ----- |...| |..)| |.f.| |@..| ----- [Heliokopi the Evoker] St6 Dx9 Co12 In17 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 323 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 92% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23956 Monster spawn increase reached its maximum at turn 95122 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2158688 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: arcane horse (freq bonus 3) The monster species that spawned more often: Antje's block-heeled boot (freq bonus 4) The monster species that spawned more often: toxic force fungus (freq bonus 8) The monster species that spawned more often: gray ogre (freq bonus 6) The monster species that spawned more often: bad warp fungus (freq bonus 10) The monster species that spawned more often: death eel (freq bonus 4) The monster species that spawned more often: volt turret (freq bonus 3) The monster species that spawned more often: aro sephirah (freq bonus 10) The monster species that spawned more often: dull warp fungus (freq bonus 36) The monster species that spawned more often: troll juggernaut (freq bonus 3) The monster species that spawned more often: chromatic hound (freq bonus 6) The monster species that spawned more often: deep ettin (freq bonus 8) The monster species that spawned more often: orc spellsword (freq bonus 4) The monster species that spawned more often: rubber golem (freq bonus 6) The monster species that spawned more often: chromatic hound (freq bonus 10) The monster species that spawned more often: Natalje (freq bonus 4) The monster species that spawned more often: ogre sergeant (freq bonus 4) The monster species that spawned more often: bluish beetle (freq bonus 6) The monster species that spawned more often: crater spore (freq bonus 6) The monster species that spawned more often: Miriam the Spirit Girl (freq bonus 16) The monster species that never randomly spawned: dark wraith The monster species that never randomly spawned: high priest mummy The monster species that never randomly spawned: darkness turret The monster species that never randomly spawned: soldier ant The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: miss young The monster species that never randomly spawned: fathien elite The monster species that never randomly spawned: necroskeleton The monster species that never randomly spawned: gnoll rogue The monster species that never randomly spawned: gracious maid The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 18) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 15) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 50) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 52) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 24) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 3) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 5) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 9) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 6) Next attribute increase check would have come at turn 580 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (405) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...