Heliokopis, neutral male gnomish Wizard --------.---- |.........f.. |........@..| |...........| |...........+ ------------- [Heliokopi the Evoker] St8 Dx12 Co14 In8 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 367 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 50% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37940 Monster spawn increase reached its maximum at turn 50294 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 140373 The monster class that cannot be genocided was trove The monster class that was spawned more often: quadruped (freq bonus 2) The monster species that spawned more often: crude turret (freq bonus 10) The monster species that spawned more often: clan outern (freq bonus 7) The monster species that spawned more often: sulfur force patch (freq bonus 4) The monster species that spawned more often: red naga hatchling (freq bonus 8) The monster species that spawned more often: watchman (freq bonus 12) The monster species that spawned more often: magic disintegrator (freq bonus 8) The monster species that spawned more often: Mac Moneysac (freq bonus 5) The monster species that spawned more often: bad shan (freq bonus 4) The monster species that spawned more often: triad (freq bonus 36) The monster species that spawned more often: pitchblack turret (freq bonus 3) The monster species that spawned more often: taker fungus (freq bonus 4) The monster species that spawned more often: living iron chain (freq bonus 3) The monster species that spawned more often: giant mummy (freq bonus 5) The monster species that spawned more often: greater air elemental (freq bonus 20) The monster species that spawned more often: undead amazon (freq bonus 3) The monster species that spawned more often: lava force patch (freq bonus 5) The monster species that spawned more often: mummified sentai (freq bonus 16) The monster species that spawned more often: Nelly's elegant pump (freq bonus 12) The monster species that spawned more often: shining penetrator (freq bonus 4) The monster species that spawned more often: Michael (freq bonus 10) The monster species that never randomly spawned: piranha The monster species that never randomly spawned: amorphous mushroom The monster species that never randomly spawned: Mister Internet The monster species that never randomly spawned: ill spore The monster species that never randomly spawned: blue-red stalk The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: fat bat The monster species that never randomly spawned: undead gunner The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: black wizard The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 58) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 4) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 18) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 17) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 64) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 3) Next attribute increase check would have come at turn 564 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...