Heliokopis, neutral male gnomish Wizard ----- |...| |@..| |f..| |.... ---.- [Heliokopi the Evoker] St9 Dx13 Co15 In19 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 27% chance Scroll drop chance was reduced to 65% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31698 Monster spawn increase reached its maximum at turn 91451 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1305528 The monster class that cannot be genocided was nymph The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 10) The monster species that spawned more often: stoner (freq bonus 20) The monster species that spawned more often: inertia force patch (freq bonus 4) The monster species that spawned more often: black raptor (freq bonus 6) The monster species that spawned more often: grey mushroom patch (freq bonus 5) The monster species that spawned more often: real time hound (freq bonus 6) The monster species that spawned more often: inertia mold (freq bonus 4) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 6) The monster species that spawned more often: Left Ass (freq bonus 8) The monster species that spawned more often: teethfish (freq bonus 8) The monster species that spawned more often: BDSM lady (freq bonus 4) The monster species that spawned more often: Little Marie (freq bonus 22) The monster species that spawned more often: enclave stormtrooper (freq bonus 6) The monster species that spawned more often: shimmering spore (freq bonus 5) The monster species that spawned more often: shambling horror (freq bonus 12) The monster species that spawned more often: Cullen wannabe (freq bonus 4) The monster species that spawned more often: criminal (freq bonus 12) The monster species that spawned more often: dark gray force patch (freq bonus 8) The monster species that spawned more often: fallen maia (freq bonus 6) The monster species that spawned more often: azure gel (freq bonus 6) The monster species that never randomly spawned: baby golden dragon The monster species that never randomly spawned: visor warg The monster species that never randomly spawned: sea naga hatchling The monster species that never randomly spawned: purple naga The monster species that never randomly spawned: dark permamimic The monster species that never randomly spawned: speedlich The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: Tanja's soft sneaker The monster species that never randomly spawned: grid bug The monster species that never randomly spawned: monkey head The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 40) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 8) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 14) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 76) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 13) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 18) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 39) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 36) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 9) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 4) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 78) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 88) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 14) Next attribute increase check would have come at turn 371 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (479) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...