Heliokopis, neutral male gnomish Wizard ------------- ............| |......@f...| |...?%..$...| -- ---------- [Heliokopi the Evoker] St9 Dx13 Co12 In21 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a spellbook of polymorph {1}. Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 58 Gem identification only worked 100 times out of 107 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 70% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32215 Monster spawn increase reached its maximum at turn 85828 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 464151 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: eternal eye (freq bonus 14) The monster species that spawned more often: lovely girl (freq bonus 80) The monster species that spawned more often: disguised undead unicorn (freq bonus 5) The monster species that spawned more often: mafioso (freq bonus 10) The monster species that spawned more often: incorrect cat (freq bonus 12) The monster species that spawned more often: Isengard orc (freq bonus 6) The monster species that spawned more often: religious potato (freq bonus 14) The monster species that spawned more often: hulk (freq bonus 10) The monster species that spawned more often: mail worm (freq bonus 9) The monster species that spawned more often: tree mushroom (freq bonus 7) The monster species that spawned more often: lord of Chaos (freq bonus 14) The monster species that spawned more often: butterfly (freq bonus 7) The monster species that spawned more often: big armor trove (freq bonus 6) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 8) The monster species that spawned more often: pile of elysium coins (freq bonus 28) The monster species that spawned more often: sulfuric acid cloud (freq bonus 14) The monster species that spawned more often: journeyman dark wall (freq bonus 5) The monster species that spawned more often: ancestral bat (freq bonus 18) The monster species that spawned more often: dreadlord (freq bonus 42) The monster species that spawned more often: lava maw (freq bonus 6) The monster species that never randomly spawned: mister whoopee The monster species that never randomly spawned: rat snake The monster species that never randomly spawned: special mold The monster species that never randomly spawned: sub-gnome The monster species that never randomly spawned: thorn mushroom The monster species that never randomly spawned: black unicorn The monster species that never randomly spawned: white centipede The monster species that never randomly spawned: cyan stalk The monster species that never randomly spawned: dark troll The monster species that never randomly spawned: petty leprechaun elder The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 60) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 54) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 15) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 45) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 6) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 6) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 11) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 11) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 10) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 3) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 58) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 65) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 50) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 2) Next attribute increase check would have come at turn 1044 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (399) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...