Heliokopis, neutral male gnomish Wizard --------- |.....f@| |.......| |.......| +.......| |.....$.| |.......| --------- [Heliokopi the Evoker] St6 Dx11 Co13 In24 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 247 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 34% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 49% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52899 Monster spawn increase reached its maximum at turn 97348 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 123100 The monster class that cannot be genocided was xorn The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: leather golem (freq bonus 10) The monster species that spawned more often: Melanie (freq bonus 8) The monster species that spawned more often: chaos servant (freq bonus 5) The monster species that spawned more often: petrified turret (freq bonus 8) The monster species that spawned more often: null stalk (freq bonus 5) The monster species that spawned more often: young adult black dragon (freq bonus 18) The monster species that spawned more often: stalking poison lichen (freq bonus 6) The monster species that spawned more often: large mind flayer (freq bonus 11) The monster species that spawned more often: blue sentai (freq bonus 10) The monster species that spawned more often: quylthulg (freq bonus 10) The monster species that spawned more often: Waldinach (freq bonus 9) The monster species that spawned more often: umbra mold (freq bonus 24) The monster species that spawned more often: green force patch (freq bonus 18) The monster species that spawned more often: slow fungus (freq bonus 7) The monster species that spawned more often: ice lizard (freq bonus 10) The monster species that spawned more often: mirror force fungus (freq bonus 10) The monster species that spawned more often: clear worm mass (freq bonus 8) The monster species that spawned more often: tear stalk (freq bonus 12) The monster species that spawned more often: corpse spitter (freq bonus 10) The monster species that spawned more often: half-life leech (freq bonus 14) The monster species that never randomly spawned: scorpion The monster species that never randomly spawned: arctic fern The monster species that never randomly spawned: flaming bear on a bicycle The monster species that never randomly spawned: killer mantis The monster species that never randomly spawned: death vortex The monster species that never randomly spawned: death berserker The monster species that never randomly spawned: hezrou The monster species that never randomly spawned: Pre-Crisis Mike Tyson The monster species that never randomly spawned: siena colony The monster species that never randomly spawned: grey naga The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 14) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 6) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 6) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 8) Next attribute increase check would have come at turn 173 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (250) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...