Heliokopis, neutral male gnomish Wizard | |.. ----- |......@.. |.....f..| |........| ---------- [Heliokopi the Evoker] St4 Dx9 Co9 In14 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 216 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 50% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 92% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45220 Monster spawn increase reached its maximum at turn 71827 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1164415 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: abyss knight (freq bonus 3) The monster species that spawned more often: ice monster (freq bonus 12) The monster species that spawned more often: turbo chicken (freq bonus 5) The monster species that spawned more often: firebreather (freq bonus 8) The monster species that spawned more often: beer drinker (freq bonus 5) The monster species that spawned more often: tree mushroom (freq bonus 12) The monster species that spawned more often: Kati's high-heeled sandal (freq bonus 2) The monster species that spawned more often: flying oyster (freq bonus 24) The monster species that spawned more often: Baenni (freq bonus 4) The monster species that spawned more often: courier (freq bonus 12) The monster species that spawned more often: Nelly (freq bonus 16) The monster species that spawned more often: frozen spirit (freq bonus 2) The monster species that spawned more often: swamp naga hatchling (freq bonus 6) The monster species that spawned more often: noxious warp patch (freq bonus 4) The monster species that spawned more often: Kary, the Fiend of Fire (freq bonus 2) The monster species that spawned more often: suxxor (freq bonus 14) The monster species that spawned more often: korsair (freq bonus 4) The monster species that spawned more often: orange force fungus (freq bonus 3) The monster species that spawned more often: %s secret car (freq bonus 4) The monster species that spawned more often: invisible fungus (freq bonus 6) The monster species that never randomly spawned: medium The monster species that never randomly spawned: invisible badguy The monster species that never randomly spawned: ferrous horror The monster species that never randomly spawned: giant clear jellyfish The monster species that never randomly spawned: venom lich The monster species that never randomly spawned: creeping adamantite coins The monster species that never randomly spawned: small group kobold The monster species that never randomly spawned: smut orc The monster species that never randomly spawned: teal force fungus The monster species that never randomly spawned: special stalk The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 8) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 6) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 14) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 3) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 5) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 10) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 10) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 6) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: hippie heels (red overknees) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 3) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1025) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...