Heliokopis, neutral male gnomish Wizard ---.--- ......| |...@.| |(..f.| ------- [Heliokopi the Evoker] St12 Dx13 Co14 In19 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 31 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 171 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 88% Wand drop chance was reduced to 99% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51031 Monster spawn increase reached its maximum at turn 121881 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 57408 The monster class that cannot be genocided was turret The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: werepiranha (freq bonus 12) The monster species that spawned more often: lava warp patch (freq bonus 8) The monster species that spawned more often: pupil (freq bonus 24) The monster species that spawned more often: forest orc (freq bonus 20) The monster species that spawned more often: blood bug (freq bonus 7) The monster species that spawned more often: artillery water nymph (freq bonus 6) The monster species that spawned more often: sewer rat (freq bonus 10) The monster species that spawned more often: venomous spider (freq bonus 14) The monster species that spawned more often: Ruth (freq bonus 22) The monster species that spawned more often: Detective Kaptain (freq bonus 7) The monster species that spawned more often: domestic ogre (freq bonus 6) The monster species that spawned more often: blending nymphomaniac (freq bonus 5) The monster species that spawned more often: bimmeling rat (freq bonus 5) The monster species that spawned more often: high voltage vortex (freq bonus 5) The monster species that spawned more often: blink dog (freq bonus 12) The monster species that spawned more often: purple crocodile (freq bonus 10) The monster species that spawned more often: deadly ogre (freq bonus 22) The monster species that spawned more often: mimic lizard (freq bonus 14) The monster species that spawned more often: Sing's japanese geta (freq bonus 10) The monster species that spawned more often: yellow dragon (freq bonus 6) The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: cape buffalo The monster species that never randomly spawned: brown laser The monster species that never randomly spawned: big potion trove The monster species that never randomly spawned: guardian naga The monster species that never randomly spawned: tsuchinoko The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: snake archer The monster species that never randomly spawned: poliwag The monster species that never randomly spawned: umber mimic The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 8) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 68) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 48) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 11) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 41) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 3) Next attribute increase check would have come at turn 1558 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (369) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...