Heliokopis, neutral male gnomish Wizard ----------- |....@....| ->......f).... |. |.........| $ ...........| -|.........| |........%| -.---.----# [Heliokopi the Evoker] St9 Dx7 Co5 In23 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 64% Wand drop chance was reduced to 69% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66878 Monster spawn increase reached its maximum at turn 97824 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 420043 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: raw mana vortex (freq bonus 20) The monster species that spawned more often: zruty (freq bonus 4) The monster species that spawned more often: black reaver (freq bonus 8) The monster species that spawned more often: giant shark (freq bonus 8) The monster species that spawned more often: bad stalk (freq bonus 4) The monster species that spawned more often: gnohar sephirah (freq bonus 6) The monster species that spawned more often: colony shrieker (freq bonus 10) The monster species that spawned more often: vampire (freq bonus 4) The monster species that spawned more often: corrosive grue (freq bonus 6) The monster species that spawned more often: giant rust monster (freq bonus 3) The monster species that spawned more often: )x.Y Jt (freq bonus 24) The monster species that spawned more often: Ludwig (freq bonus 6) The monster species that spawned more often: pink spore (freq bonus 4) The monster species that spawned more often: whale (freq bonus 10) The monster species that spawned more often: wildwest gunman (freq bonus 16) The monster species that spawned more often: high orc captain (freq bonus 10) The monster species that spawned more often: x3 jelly (freq bonus 6) The monster species that spawned more often: lovely squeezer girl (freq bonus 5) The monster species that spawned more often: black growth (freq bonus 5) The monster species that spawned more often: fried chicken (freq bonus 6) The monster species that never randomly spawned: water ghost The monster species that never randomly spawned: baby roc The monster species that never randomly spawned: striped spider The monster species that never randomly spawned: Sofia's leather pump The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: teasing nymph The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: killer whale The monster species that never randomly spawned: noxious force fungus The monster species that never randomly spawned: carrion crawler The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 20) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 19) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 2) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 27) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 3) Next attribute increase check would have come at turn 940 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (503) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...