Heliokopis, neutral male gnomish Wizard ------- |...q@| |....f| |....$| ---.--- [Heliokopi the Evoker] St9 Dx15 Co9 In16 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 82% chance Ring drop chance was reduced to 84% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 94% Monster death drops spawned with only 73% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27779 Monster spawn increase reached its maximum at turn 46389 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4294642 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: evasive maggot (freq bonus 6) The monster species that spawned more often: wrinkled colony (freq bonus 18) The monster species that spawned more often: borer beetle (freq bonus 5) The monster species that spawned more often: vlasta (freq bonus 3) The monster species that spawned more often: mecha leo (freq bonus 4) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 2) The monster species that spawned more often: yellow naga hatchling (freq bonus 4) The monster species that spawned more often: croc-man (freq bonus 18) The monster species that spawned more often: two of hearts (freq bonus 6) The monster species that spawned more often: monkey mummy (freq bonus 4) The monster species that spawned more often: black mushroom patch (freq bonus 12) The monster species that spawned more often: merlion (freq bonus 6) The monster species that spawned more often: klingon soldier (freq bonus 6) The monster species that spawned more often: petty chill (freq bonus 8) The monster species that spawned more often: winged gargoyle (freq bonus 6) The monster species that spawned more often: winter wolf (freq bonus 6) The monster species that spawned more often: troll chieftain (freq bonus 3) The monster species that spawned more often: baluchitherium (freq bonus 2) The monster species that spawned more often: Ilse (freq bonus 4) The monster species that spawned more often: Underwater Sabrina (freq bonus 10) The monster species that never randomly spawned: fire hulk The monster species that never randomly spawned: blood vortex The monster species that never randomly spawned: The Wing Zero The monster species that never randomly spawned: elona snail The monster species that never randomly spawned: Ruth's block-heeled lady boot The monster species that never randomly spawned: neurotoxin fly The monster species that never randomly spawned: spider quylthulg The monster species that never randomly spawned: siena patch The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: spirit naga The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 33) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 8) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 21) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 66) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 97) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 5) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 15) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 6) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 10) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 3) Next attribute increase check would have come at turn 163 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (115) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...