Heliokopis, neutral male gnomish Wizard -------.-- |.......$| |.....f..| .....@...| ---------- [Heliokopi the Evoker] St8 Dx11 Co10 In21 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 90% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20157 Monster spawn increase reached its maximum at turn 76777 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 508950 The monster class that cannot be genocided was worm The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: Sueschen (freq bonus 9) The monster species that spawned more often: petty gnoll shaman (freq bonus 7) The monster species that spawned more often: very old water dragon (freq bonus 8) The monster species that spawned more often: sand bug (freq bonus 8) The monster species that spawned more often: defiled warrior (freq bonus 8) The monster species that spawned more often: undead unicorn (freq bonus 6) The monster species that spawned more often: gengar (freq bonus 8) The monster species that spawned more often: fake mold (freq bonus 10) The monster species that spawned more often: jazzy hands (freq bonus 3) The monster species that spawned more often: translucent warp fungus (freq bonus 6) The monster species that spawned more often: Spring-Heeled Jack, the Terror of London (freq bonus 3) The monster species that spawned more often: aquatic ant (freq bonus 2) The monster species that spawned more often: ivory monk (freq bonus 4) The monster species that spawned more often: Mokona the Moogle (freq bonus 10) The monster species that spawned more often: giant rockfish (freq bonus 6) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 5) The monster species that spawned more often: vortex (freq bonus 6) The monster species that spawned more often: Ella's wedge sandal (freq bonus 2) The monster species that spawned more often: translucent warp patch (freq bonus 8) The monster species that spawned more often: Pure Lust (freq bonus 8) The monster species that never randomly spawned: beige growth The monster species that never randomly spawned: clock patch The monster species that never randomly spawned: zombified moogle The monster species that never randomly spawned: silver naga hatchling The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: Seraph of the Void The monster species that never randomly spawned: fumbling monster The monster species that never randomly spawned: ghoul queen The monster species that never randomly spawned: Kary, the Fiend of Fire The monster species that never randomly spawned: hug bug The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 26) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 11) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 16) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 11) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 5) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 5) Next attribute increase check would have come at turn 1712 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (576) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...