Heliokopis, neutral male gnomish Wizard ------ --.{f.. -....@| |.....| |..F..| --....| ------ [Heliokopi the Evoker] St7 Dx11 Co13 In19 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 10% chance Wand drop chance was reduced to 84% Amulet drop chance was reduced to 81% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29922 Monster spawn increase reached its maximum at turn 53091 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1171716 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: soft wench (freq bonus 24) The monster species that spawned more often: null warp patch (freq bonus 5) The monster species that spawned more often: energy mushroom (freq bonus 8) The monster species that spawned more often: black widow (freq bonus 5) The monster species that spawned more often: doraemon (freq bonus 4) The monster species that spawned more often: dark ranger (freq bonus 8) The monster species that spawned more often: crow (freq bonus 4) The monster species that spawned more often: lavender patch (freq bonus 8) The monster species that spawned more often: stone clan (freq bonus 4) The monster species that spawned more often: volt turret (freq bonus 6) The monster species that spawned more often: fourth-wall breaker (freq bonus 4) The monster species that spawned more often: gnomish slime mage (freq bonus 5) The monster species that spawned more often: amorphous mold (freq bonus 4) The monster species that spawned more often: night goblin (freq bonus 6) The monster species that spawned more often: adult rainbow dragon (freq bonus 14) The monster species that spawned more often: thorn patch (freq bonus 8) The monster species that spawned more often: hole ogre (freq bonus 8) The monster species that spawned more often: seven-feet we-sell (freq bonus 20) The monster species that spawned more often: greenish beetle (freq bonus 6) The monster species that spawned more often: Nelly's elegant pump (freq bonus 3) The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: angry watch lieutenant The monster species that never randomly spawned: nord The monster species that never randomly spawned: Eveline The monster species that never randomly spawned: crunchy force patch The monster species that never randomly spawned: Annika The monster species that never randomly spawned: Tsi-puff, Selenite Professor The monster species that never randomly spawned: threshold fungus The monster species that never randomly spawned: red light The monster species that never randomly spawned: volcano gazer The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 12) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 9) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 16) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this trap was always invisible: bad effect trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 9) Next attribute increase check would have come at turn 963 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (441) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...