Heliokopis, neutral male gnomish Wizard ---------+---- |............| |.B..........| |............| |k...........| |............| |............. f@...........| ------------- -------------- [Heliokopi the Evoker] St10 Dx18 Co14 In16 Wi3 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 16 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 42% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 86% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39615 Monster spawn increase reached its maximum at turn 81006 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1297890 The monster class that cannot be genocided was elemental The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: wild dog (freq bonus 24) The monster species that spawned more often: poison spinner (freq bonus 28) The monster species that spawned more often: unreal force fungus (freq bonus 14) The monster species that spawned more often: pure white unicorn (freq bonus 12) The monster species that spawned more often: zombie bee (freq bonus 5) The monster species that spawned more often: floor grue (freq bonus 7) The monster species that spawned more often: Warder Katcher (freq bonus 6) The monster species that spawned more often: web mistress (freq bonus 10) The monster species that spawned more often: hydra lich (freq bonus 5) The monster species that spawned more often: angry watch captain (freq bonus 12) The monster species that spawned more often: sue spore (freq bonus 20) The monster species that spawned more often: water blaster (freq bonus 10) The monster species that spawned more often: novice pretty magical girl (freq bonus 5) The monster species that spawned more often: highway cattle (freq bonus 10) The monster species that spawned more often: eight-headed hydra (freq bonus 36) The monster species that spawned more often: petty hill giant (freq bonus 12) The monster species that spawned more often: Yog-Sothoth, the All-in-One (freq bonus 12) The monster species that spawned more often: plasma force fungus (freq bonus 5) The monster species that spawned more often: pack lynx (freq bonus 6) The monster species that spawned more often: plague rat (freq bonus 10) The monster species that never randomly spawned: clear centipede The monster species that never randomly spawned: The disgusting smoker friend of Marie The monster species that never randomly spawned: ugly bitch The monster species that never randomly spawned: gruesome naga The monster species that never randomly spawned: aquatic quylthulg The monster species that never randomly spawned: black widow The monster species that never randomly spawned: emperor lich The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: blue mold The monster species that never randomly spawned: Amelje's hugging boot The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 42) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 14) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 4) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 23) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 11) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 5) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 49) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 12) Next attribute increase check would have come at turn 976 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (210) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...