Heliokopis, neutral male gnomish Wizard --------- |..r....| .......@| |......f. -------#- [Heliokopi the Evoker] St13 Dx16 Co11 In12 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 190 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 77% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 89% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20398 Monster spawn increase reached its maximum at turn 34291 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 676104 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: archfiend (freq bonus 3) The monster species that spawned more often: tasmanian zombie (freq bonus 8) The monster species that spawned more often: undead soul killer (freq bonus 6) The monster species that spawned more often: howling spirit (freq bonus 12) The monster species that spawned more often: yellow light (freq bonus 5) The monster species that spawned more often: high ninja (freq bonus 20) The monster species that spawned more often: blade barrier (freq bonus 12) The monster species that spawned more often: giant venus flytrap (freq bonus 5) The monster species that spawned more often: giant shoggoth (freq bonus 10) The monster species that spawned more often: multi-hued colony (freq bonus 7) The monster species that spawned more often: skater girl (freq bonus 14) The monster species that spawned more often: black dragon worm (freq bonus 4) The monster species that spawned more often: dwarf king permamimic (freq bonus 18) The monster species that spawned more often: mountain nymph (freq bonus 7) The monster species that spawned more often: Illurien of the Myriad Glimpses (freq bonus 5) The monster species that spawned more often: great acid monster (freq bonus 14) The monster species that spawned more often: fiendish hobgoblin (freq bonus 8) The monster species that spawned more often: jaguar man (freq bonus 6) The monster species that spawned more often: teal spore (freq bonus 5) The monster species that spawned more often: Johanetta (freq bonus 5) The monster species that spawned more often: ghast (freq bonus 20) The monster species that never randomly spawned: storeclerk The monster species that never randomly spawned: slime warp patch The monster species that never randomly spawned: tree stalk The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: death quasit The monster species that never randomly spawned: feature The monster species that never randomly spawned: potion mimic The monster species that never randomly spawned: baby mercurial dragon The monster species that never randomly spawned: mummified noble The monster species that never randomly spawned: corpser The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 64) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 8) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 4) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 14) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 5) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 12) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 20) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 13) Next attribute increase check would have come at turn 2397 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...