Heliokopis, neutral male gnomish Wizard ----- --...-- +.f..). |..@..| |...... --...-- ----- [Heliokopi the Evoker] St8 Dx10 Co15 In21 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 294 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 95% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 38% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11840 Monster spawn increase reached its maximum at turn 31016 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 82824 The monster class that cannot be genocided was vortex The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: jelly (freq bonus 3) The monster species that spawned more often: Feagwath, the Undead Sorcerer (freq bonus 5) The monster species that spawned more often: petty wild dog (freq bonus 6) The monster species that spawned more often: Bettina (freq bonus 5) The monster species that spawned more often: domestic dragon (freq bonus 10) The monster species that spawned more often: clock golem (freq bonus 30) The monster species that spawned more often: charcoal force fungus (freq bonus 3) The monster species that spawned more often: nightly mold (freq bonus 6) The monster species that spawned more often: Ann Kathrin's girl shoe (freq bonus 5) The monster species that spawned more often: Andrej (freq bonus 6) The monster species that spawned more often: hidden engulfitrice (freq bonus 3) The monster species that spawned more often: nightcreeper (freq bonus 20) The monster species that spawned more often: puzzling vortex (freq bonus 7) The monster species that spawned more often: undead gamer (freq bonus 8) The monster species that spawned more often: hidden tracker (freq bonus 12) The monster species that spawned more often: giant silver ant (freq bonus 7) The monster species that spawned more often: mind fungus (freq bonus 5) The monster species that spawned more often: stoning monster (freq bonus 10) The monster species that spawned more often: Olog-hai spikethrower (freq bonus 3) The monster species that spawned more often: shifting sand barrier (freq bonus 4) The monster species that never randomly spawned: petty ki-rin The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: pope The monster species that never randomly spawned: ferrous force fungus The monster species that never randomly spawned: slime prince The monster species that never randomly spawned: enraged shaman The monster species that never randomly spawned: shard colony The monster species that never randomly spawned: Kroo the Kobold King The monster species that never randomly spawned: aedil The monster species that never randomly spawned: sucker warp fungus The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 15) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 35) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 10) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 14) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 10) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 37) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: confuse monster (NR 9) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 4) Next attribute increase check would have come at turn 864 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1118) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...