Heliokopis, neutral male gnomish Wizard --------------- ---------- ------- ---------- ..#.....#....| ##|......... |.....| |..>.....|#####|#.#....#.#...| #%|........| |.....| |.........,,,,,-....#....#...| #,|.{......| |.....| ,|....{...|#####|#..#.....#.#.|######,-........| |.....|########..........,# |.......%.....-,,,,,,,---------- |......,,,,,,,,|........|## ---------------######%,,,# --.--.-########---------- ####,# #,,##,,,,# ,,, ##,######,## #,# #,,# #,,# #,# --.--------|--- #,# |........<....| #,# |.............| #q# |.............|# +@# |..............# ### ---------------# [Heliokopi the Conjurer] St9 Dx23 Co19 In22 Wi6 Ch11 WizGnoMalNeu Dlvl:2 $1 HP-2(43) Pw40(44) AC2 Exp3 T476 Stn Latest messages In what direction? [hykulnjb><] You see no door there. Ouch! You bump into a door. In what direction? [hykulnjb><] You see no door there. Ouch! You bump into a door. In what direction? [hykulnjb><] WHAMMM!!! (2x) Ouch! That hurts! Wizard, your life force is running out. [-3 -> 4] Warning: HP low! Ouch! You bump into a door. Your burns disappear. The furry rothe misses. The furry rothe bites you! [-1 -> 3] Warning: HP low! The furry rothe bites you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 85% Wand drop chance was reduced to 94% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23555 Monster spawn increase reached its maximum at turn 50541 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2553246 The monster class that cannot be genocided was dragon The monster class that was spawned more often: centaur (freq bonus 3) The monster species that spawned more often: daughter of Typhon (freq bonus 7) The monster species that spawned more often: venom force patch (freq bonus 18) The monster species that spawned more often: demonic jellyfish (freq bonus 6) The monster species that spawned more often: violet starlit sky (freq bonus 8) The monster species that spawned more often: abominable (freq bonus 12) The monster species that spawned more often: cave tiger (freq bonus 10) The monster species that spawned more often: full refuge (freq bonus 5) The monster species that spawned more often: desert kobold shaman (freq bonus 12) The monster species that spawned more often: horsea (freq bonus 4) The monster species that spawned more often: warer warrior (freq bonus 8) The monster species that spawned more often: nitrohack horror (freq bonus 5) The monster species that spawned more often: antimagic turret (freq bonus 4) The monster species that spawned more often: anthrazite sentai (freq bonus 40) The monster species that spawned more often: giant garnet frog (freq bonus 4) The monster species that spawned more often: digging nymph (freq bonus 14) The monster species that spawned more often: two of clubs (freq bonus 10) The monster species that spawned more often: desert patch (freq bonus 10) The monster species that spawned more often: albino roach (freq bonus 4) The monster species that spawned more often: short robotic gremlin (freq bonus 18) The monster species that spawned more often: normal gnome (freq bonus 28) The monster species that never randomly spawned: colorful growth The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: ferrous growth The monster species that never randomly spawned: void monster The monster species that never randomly spawned: giant grey rat The monster species that never randomly spawned: death mewlip The monster species that never randomly spawned: plague fiend The monster species that never randomly spawned: sludge shoggoth The monster species that never randomly spawned: human wraith The monster species that never randomly spawned: time colony The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 7) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 11) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 211) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 11) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 4) Next attribute increase check would have come at turn 891 Strength training was 9 Dexterity training was -5 Wisdom training was 5 Constitution training was 5 You were magic-protected You were stunned (13) You leeched mana You had infravision You had 2373 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 151% b - resist sleep 1 protect 0% 96% c - detect monsters 4 divine 0% 296% d - insulate 2 protect 0% 96% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) vanish 3 R LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) draw energy 1X LIMIT(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (43 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (30 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...