Heliokopis, neutral male gnomish Wizard ----- |.f.| |@..| |...| |.... -:--- [Heliokopi the Evoker] St7 Dx12 Co11 In15 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $4 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 553 Scroll drop chance was reduced to 86% Wand drop chance was reduced to 94% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37174 Monster spawn increase reached its maximum at turn 56823 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 99075 The monster class that cannot be genocided was dragon The monster class that was spawned more often: rust monster or disenchanter (freq bonus 10) The monster species that spawned more often: death spectre (freq bonus 12) The monster species that spawned more often: disintegration hound (freq bonus 13) The monster species that spawned more often: Uniform Kaptain (freq bonus 24) The monster species that spawned more often: ice colony (freq bonus 56) The monster species that spawned more often: rabid cow (freq bonus 14) The monster species that spawned more often: chaos lizard (freq bonus 12) The monster species that spawned more often: evil bird (freq bonus 26) The monster species that spawned more often: healthy cave spider (freq bonus 22) The monster species that spawned more often: vampire ruler (freq bonus 45) The monster species that spawned more often: deepest one (freq bonus 22) The monster species that spawned more often: Cray (freq bonus 14) The monster species that spawned more often: selenite elite guard (freq bonus 22) The monster species that spawned more often: giant worm (freq bonus 22) The monster species that spawned more often: Kop Kchief (freq bonus 52) The monster species that spawned more often: undead mass (freq bonus 14) The monster species that spawned more often: giant brown rat (freq bonus 12) The monster species that spawned more often: flying cockatrice (freq bonus 13) The monster species that spawned more often: turkish girl (freq bonus 22) The monster species that spawned more often: magic stalk (freq bonus 12) The monster species that spawned more often: yellow nightmare (freq bonus 11) The monster species that never randomly spawned: giant amethyst dragonfly The monster species that never randomly spawned: slut with syphilis The monster species that never randomly spawned: supreme kobold commander The monster species that never randomly spawned: giant white dragonfly The monster species that never randomly spawned: polar wolf The monster species that never randomly spawned: Belial The monster species that never randomly spawned: acetic acid cloud The monster species that never randomly spawned: porter gnome warrior The monster species that never randomly spawned: deceiving stalk The monster species that never randomly spawned: eldritch growth The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 9) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 19) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 16) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 11) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 5) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 9) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 2) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 8) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 74) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 5) Next attribute increase check would have come at turn 192 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (575) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...