Heliokopis, neutral male gnomish Wizard ------ ....f+ |F..@| |....| |...{| ------ [Heliokopi the Evoker] St13 Dx11 Co10 In14 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 193 Monsters only dropped their musable items with 94% chance Ring drop chance was reduced to 85% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14647 Monster spawn increase reached its maximum at turn 33529 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 414800 The monster class that cannot be genocided was vortex The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: type (freq bonus 10) The monster species that spawned more often: ultra wight (freq bonus 5) The monster species that spawned more often: Anastasia's dancing shoe (freq bonus 6) The monster species that spawned more often: rebel giant (freq bonus 8) The monster species that spawned more often: super-old guy (freq bonus 6) The monster species that spawned more often: lsd trove (freq bonus 16) The monster species that spawned more often: storm of unmagic (freq bonus 8) The monster species that spawned more often: animated limb (freq bonus 12) The monster species that spawned more often: humongous giant (freq bonus 11) The monster species that spawned more often: baby brass dragon (freq bonus 4) The monster species that spawned more often: giant ebony scorpion (freq bonus 4) The monster species that spawned more often: noxious warp patch (freq bonus 6) The monster species that spawned more often: time turret (freq bonus 6) The monster species that spawned more often: main school graduate (freq bonus 10) The monster species that spawned more often: silver mushroom patch (freq bonus 5) The monster species that spawned more often: cave spider (freq bonus 5) The monster species that spawned more often: bully (freq bonus 8) The monster species that spawned more often: giant purple jellyfish (freq bonus 36) The monster species that spawned more often: giant white dragonfly (freq bonus 4) The monster species that spawned more often: old sorcerer (freq bonus 20) The monster species that never randomly spawned: troll high priest The monster species that never randomly spawned: sludge shoggoth The monster species that never randomly spawned: forsaken girl The monster species that never randomly spawned: octarine stalk The monster species that never randomly spawned: guardian lich The monster species that never randomly spawned: chiang-shi The monster species that never randomly spawned: gnome stalker The monster species that never randomly spawned: vampire ogre The monster species that never randomly spawned: dead pharao The monster species that never randomly spawned: Hailbush The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 15) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 16) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 4) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 9) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 4) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 15) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 10) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 6) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 2) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 22) Next attribute increase check would have come at turn 324 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (816) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...